LOGS FORUM ARCHIVE, February 2002

Date / time : 14.02.2002 14:53
Author      : Quivaloth
Title       : Two heretic wannabes pay the price
Plain size  : 12,2 Kb
The Central Walkway
  The busiest section of Naiadia, many townsfolk stroll around the walkway,
stopping almost constantly to chat with neighbors and friends.  Wrought iron
benches, painted white and handworked to depict life under the sea, have
been thoughfully laid out at intervals so that those wishing to stay and
talk for a while can make themselves comfortable.  Tulips of various shading
and hues have been lovingly planted on either side of the benches to further
enhance the cozy atmosphere.  The gentle fragrance of magnolias drifts past
from a nearby tree.  To the east is the Center Square, to the west is the
West Gate and the walkway continues to the north and south.

[Exits: north east south west]
     A wrought iron bench characterizes life under the sea.
Marshar the male minotaur is here.
A Naiadian woman greets you warmly.
A Naiadian child smiles happily.
Your wizard's eye reports that Dilmo is hiding nearby.
A silver scimitar has arrived.
A faerie familiar has arrived.

<1029hp 513m 302mv Exp:572799>
< > You raise your voice into an ancient incantation.
Raging flames explode and engulf the room!
Marshar yells '
Die, someone you sorcerous dog!'
You fade into existence.
Your incendiary cloud
*** DEMOLISHES *** Marshar!
Someone yells '
Die, Quivaloth you sorcerous dog!'
Your incendiary cloud
*** DEVASTATES *** Dilmo!
Your incendiary cloud
=== OBLITERATES === a Naiadian woman!
A Naiadian woman is DEAD!!
You receive 0 experience points.
A Naiadian woman hits the ground ... DEAD.
The gods give you 30 silver coins for your sacrifice.
Just keep it all.
Your incendiary cloud
=== OBLITERATES === a Naiadian child!
A Naiadian child is DEAD!!
You receive 3 experience points.
A Naiadian child's decapitated head falls onto the ground with a wet splat.
The gods give you 15 silver coins for your sacrifice.
Just keep it all.
Marshar has some small wounds.

<1029hp 458m 302mv Exp:572796>
< T: Quivaloth TC: perfect condition E: Marshar EC: small wounds >
< >
Marshar lashes at your legs but misses.
Your sting
devastates Marshar!
Your sting
devastates Marshar!
Marshar is covered in bleeding wounds.

<1029hp 458m 302mv Exp:572796>
< T: Quivaloth TC: perfect condition E: Marshar EC: bleeding wounds >
< > 4

Dilmo steps out of the shadows.
Dilmo's throw seems to slide around you.   thank you force field
You blink away from Marshar's smash.
Marshar delivers a blow of deadly force!
The spectral hand hovering over you intercepts Marshar's smash.
You blink away from Dilmo's punch.
You blink away from Dilmo's punch.
You blink away from Dilmo's punch.
You blink away from Dilmo's punch. <--who says blink never works??
Dilmo's punch
devastates you.
Your faerie familiar draws on his magic and heals you.
Your sting
maims Marshar!
Your sting
devastates Marshar.
A faerie familiar fades into existence.

A faerie familiar's slash
maims Marshar!
A silver scimitar fades into existence.

A silver scimitar's slash
misses Marshar.
Marshar is covered in bleeding wounds.

<1029hp 458m 302mv Exp:572796>
< T: Quivaloth TC: perfect condition E: Marshar EC: bleeding wounds >
< >
A silver scimitar's slash
misses Marshar.
You blink away from Marshar's smash.
The spectral hand hovering over you intercepts Marshar's smash.
You blink away from Marshar's smash.
Dilmo's punch
decimates you.
Dilmo's punch
devastates you!
You blink away from Dilmo's punch.
You blink away from Dilmo's punch. <--and again
You blink away from Dilmo's punch.
A faerie familiar's slash
maims Marshar!
Your faerie familiar draws on his magic and heals you.
Your sting
devastates Marshar.
Your sting
devastates Marshar.
Marshar is gushing blood.

<1029hp 458m 302mv Exp:572796>
< T: Quivaloth TC: perfect condition E: Marshar EC: gushing blood >
< > You raise your voice into an ancient incantation.
Raging flames explode and engulf the room!
Your incendiary cloud
=== OBLITERATES === Marshar!
Your incendiary cloud
MANGLES Dilmo!
Marshar is convulsing on the ground.

<1029hp 403m 302mv Exp:572796>
< T: Quivaloth TC: perfect condition E: Marshar EC: convulsing >
< > 4

Marshar lashes at your legs but misses.
Your sting
devastates Marshar!
Marshar leaves west.
Marshar has fled!

<1029hp 403m 302mv Exp:572796>
< >
Dilmo steps out of the shadows.
The spectral hand hovering over you intercepts Dilmo's punch.
You blink away from Dilmo's punch.
Dilmo's punch
mauls you.
Dilmo's punch
decimates you.
Dilmo's punch
devastates you.
Dilmo hand blocks your sting.
Dilmo dodges your sting.
A faerie familiar's slash
misses Dilmo.
Dilmo is covered in bleeding wounds.

<950hp 403m 302mv Exp:572796>
< T: Quivaloth TC: a few scratches E: Dilmo EC: bleeding wounds >
< >
Dilmo steps out of the shadows.
Dilmo leaves west.
Dilmo has fled!

<950hp 403m 302mv Exp:572796>
< >
Dilmo has arrived.
Marshar has arrived. <--- now why would they come back right away?? They are almost dead!!!

<950hp 403m 302mv Exp:572796>
< > You recite a sweet mystical verse.
You feel a surge of energy pass into your spell!
Raging flames explode and engulf the room!
Marshar yells '
Die, Quivaloth you sorcerous dog!'
Your incendiary cloud
*** DEVASTATES *** Marshar!
Marshar is DEAD!!
You hear Marshar's death cry.
Dilmo yells '
Die, Quivaloth you sorcerous dog!'
Your incendiary cloud
=== OBLITERATES === Dilmo!
Dilmo is writhing in agony.

<950hp 348m 302mv Exp:572796>
< T: Quivaloth TC: a few scratches E: Dilmo EC: writhing >
< >
Dilmo steps out of the shadows.
Dilmo leaves west.
Dilmo has fled!

<1019hp 458m 305mv Exp:572796>

///uninteresting looting procedures

< > tell mar You have lost
You tell Marshar '
You have lost'

<1019hp 458m 305mv Exp:572796>
< >
Marshar tells you '
I know'

<1019hp 458m 305mv Exp:572796>
< >
The day has begun.

<1029hp 540m 305mv Exp:572796>
< > whe
Players near you:
Zord            The Black-Robed Mage's Guild
(PK) Quivaloth  The Central Walkway

<1029hp 540m 305mv Exp:572796>
< > exa co
The corpse of Marshar is lying here.
The corpse of Marshar holds:
( 2) a studded iron flail
     a polished wooden staff
( 2) a heavy spiked wooden club
     a keg

<1029hp 540m 305mv Exp:572796>
< > inv
You are carrying:
     a leather backpack
     A cap etched with griffon wings
     (Humming) The Grimoire of Unending Time

<1029hp 540m 305mv Exp:572796>
< >
Marshar has arrived.

<1029hp 540m 305mv Exp:572796>
< >
Marshar leaves east.

<1029hp 540m 305mv Exp:572796>
< >
Marshar has arrived.

<1029hp 540m 305mv Exp:572796>
< > chuckle
You chuckle politely.

<1029hp 540m 305mv Exp:572796>
< >
Marshar gets a studded iron flail from the corpse of Marshar.
Marshar gets a polished wooden staff from the corpse of Marshar.
Marshar gets a heavy spiked wooden club from the corpse of Marshar.
Marshar gets a keg from the corpse of Marshar.
Marshar gets a studded iron flail from the corpse of Marshar.
Marshar gets a heavy spiked wooden club from the corpse of Marshar.

<1029hp 540m 305mv Exp:572796>
< >
The sun rises in the east.
Your protective shield fades away.
c 'protective shield'
Mystical eye above your head fades away.  <---This is a stroke of luck
c 'wizard watch'

<1029hp 580m 305mv Exp:572796>
< >
Marshar leaves east.

<1029hp 580m 305mv Exp:572796>
< > 'good thing i can't carry all the weight

The skeleton of a nymph has arrived.
The skeleton of a nymph has arrived.
The skeleton of a nymph has arrived.
The skeleton of a nymph has arrived.
You recite a sweet mystical tune.
Your fingers tingle as a surge of power flows through you!
You are surrounded by a protective shield.

<1029hp 530m 305mv Exp:572796>
< >
The skeleton of a nymph leaves west.
The skeleton of a nymph leaves west.
The skeleton of a nymph leaves west.
The skeleton of a nymph leaves west.

<1029hp 530m 305mv Exp:572796>
< > You recite a sweet mystical tune.
A tiny mystical eye appears above you and begins scanning for intruders.
Your wizard's eye reports that Dilmo is hiding nearby. <--- See!! The other Heretic wannabe

<1029hp 500m 305mv Exp:572796>
< > 4
You say '
good thing i can't carry all the weight'

<1029hp 500m 305mv Exp:572796>
< > You chant a sweet melodious line.
Raging flames explode and engulf the room!
Someone yells '
Die, someone you sorcerous dog!'
You fade into existence.
Your incendiary cloud
=== OBLITERATES === Dilmo!
Dilmo is mortally wounded, and will die soon, if not aided.
Someone is nearly dead.

<1029hp 445m 305mv Exp:572796>
< T: Quivaloth TC: perfect condition E: someone EC: nearly dead >
< >
Your sting
MASSACRES someone!
Someone is DEAD!! <---See!! The other corpse!!
You hear someone's death cry.

<1029hp 445m 305mv Exp:572796>
< >
Marshar has arrived.

<1029hp 445m 305mv Exp:572796>
< >
Marshar gets silver amulet from the corpse of Dilmo.
Marshar gets silver amulet from the corpse of Dilmo.
Marshar gets a standard shield from the corpse of Dilmo.
Marshar gets a Big Ol'Pack Sack from the corpse of Dilmo.
Marshar gets a colorful stone ring from the corpse of Dilmo.
Marshar gets a buffalo hide shirt from the corpse of Dilmo.
Marshar gets a canoe from the corpse of Dilmo.
Marshar gets leggings of blue fishnet webbing from the corpse of Dilmo.
Marshar gets a hard adamantite helmet from the corpse of Dilmo.
Marshar gets a bracelet of precious gems from the corpse of Dilmo.
Marshar gets a pair of steel armbands from the corpse of Dilmo.
Marshar gets a pair of soft green gloves from the corpse of Dilmo.
Marshar gets a pair of red silken boots from the corpse of Dilmo.
Marshar gets a multicolored belt from the corpse of Dilmo.
Marshar gets a broken rusty spear from the corpse of Dilmo.
Marshar gets a cape of the state guard from the corpse of Dilmo.
Marshar gets a barbed iron ring from the corpse of Dilmo.
Marshar gets a brown leather gourd from the corpse of Dilmo.
Marshar gets a bracelet with a steel engraving from the corpse of Dilmo.
Marshar gets a boat ticket to Naiadia, from Palanthas from the corpse of Dilmo.
Marshar gets an elven wafer from the corpse of Dilmo.

<1029hp 445m 305mv Exp:572796>
< > laugh
You laugh joyously.

<1029hp 445m 305mv Exp:572796>
< > l
The Central Walkway
  The busiest section of Naiadia, many townsfolk stroll around the walkway,
stopping almost constantly to chat with neighbors and friends.  Wrought iron
benches, painted white and handworked to depict life under the sea, have
been thoughfully laid out at intervals so that those wishing to stay and
talk for a while can make themselves comfortable.  Tulips of various shading
and hues have been lovingly planted on either side of the benches to further
enhance the cozy atmosphere.  The gentle fragrance of magnolias drifts past
from a nearby tree.  To the east is the Center Square, to the west is the
West Gate and the walkway continues to the north and south.

[Exits: north east south west]
     The corpse of Dilmo is lying here.
     The corpse of Marshar is lying here.
     The severed head of a Naiadian child is lying here.
     A wrought iron bench characterizes life under the sea.
(Translucent) Marshar the male minotaur is here.
(Charmed) A translucent faerie floats here in mid-air.
(Charmed) A silver scimitar is here awaiting it's orders.


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