LOGS FORUM ARCHIVE, January 2003

Date / time : 07.01.2003 21:24
Author      : raozrek
Title       : The overpower dies
Plain size  : 59,6 Kb
<505hp 455m 226mv 580948 NESW>
< > c 'defilement of takhisis' wal
You pull yourself up onto a donkey and mount him.

<505hp 455m 226mv 580948 NESW>
< > You concentrate a moment and pray to your deity.
Waltar yells '
Die, Raozrek you sorcerous dog!'
You have become better at defilement of Takhisis!

Waltar goes very pale and shudders.
Waltar is in perfect condition.

<505hp 435m 226mv 578448 NESW>
< T: Raozrek TC: bleeding wounds E: Waltar EC: perfect condition >
< >
Waltar's blades spin and slice away at you.
Waltar's blade barrier
decimates you.
A sheet of fire leaps from Waltar to you!
Waltar's flaming halo
mauls you.
Your downward wrath
devastates Waltar.
Waltar's blades spin and slice away at you.
Waltar's blade barrier
decimates you.
A sheet of fire leaps from Waltar to you!
Waltar's flaming halo
injures you.
Your downward wrath
decimates Waltar.
Waltar's blades spin and slice away at a donkey.
Waltar's blade barrier
MANGLES a donkey!
A sheet of fire leaps from Waltar to a donkey!
Waltar's flaming halo
MUTILATES a donkey!
A donkey's pound
misses Waltar.
Waltar medallion of Mishikal glows white for a moment.
Waltar's blue crystal staff burns you!
Waltar's dispel evil
devastates you.
You parry Waltar's force of nature.
Waltar's force of nature
decimates you.
Your phantasmal armor deflects a young silver dragon's claw.
Waltar is in perfect condition.

<364hp 435m 226mv 578448 NESW>
< T: Raozrek TC: gushing blood E: Waltar EC: perfect condition >
< >
Tharok tells you '
oh you found it *smile*'
Waltar is in perfect condition.

<364hp 435m 226mv 578448 NESW>
< T: Raozrek TC: gushing blood E: Waltar EC: perfect condition >
< > flee
flee
You turn around, trying to escape!
You ride a donkey west.
In the southern market
  You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the south
is a large stone archway leading out from the markets, while the markets
themselves continue north, east and west.

[Exits: north east south west]
A city soldier patrols the streets for trouble.
You rear in a donkey and flee from combat!
You lost 10 exp.

<364hp 435m 225mv 578458 NESW>
< > c 'cure critical'
You aren't fighting anyone.

<364hp 435m 225mv 578458 NESW>
< > You draw upon the powers granted by your god.
You lost your concentration.

<364hp 425m 225mv 578458 NESW>
< >
A Palanthas cityguard looks you up and down suspiciously before turning away.

<364hp 425m 225mv 578458 NESW>
< > c 'cure critical'
You concentrate a moment and pray to your deity.
You feel better!

<427hp 405m 225mv 578458 NESW>
< > scan e
You peer intently east.
 **** 1 east ****
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
(Charmed) (Translucent) a wraith is here, fighting Waltar.
A ragged looking beggar reaches out to passers by for some kindness.

 **** 2 east ****
(White Aura) A merchant banker of Palanthas waits to take your transaction.


<429hp 405m 225mv 578458 NESW>
< > e

Jarax has arrived.

<429hp 405m 225mv 578458 NESW>
< > You ride a donkey east.
In the south-eastern market
  You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the east
is the Palanthas city royal bank, and south is a general store.

[Exits: north east south west]
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
(Charmed) (Translucent) a wraith is here, fighting Waltar.
A ragged looking beggar reaches out to passers by for some kindness.
You yell '
Help! Waltar is smashing me!'
Waltar's crushing blow
decimates you.
Waltar is in perfect condition.

<399hp 405m 224mv 578458 NESW>
< T: Raozrek TC: bleeding wounds E: Waltar EC: perfect condition >
< > c 'rot' wal
You can't concentrate enough.
Waltar is in perfect condition.

<399hp 405m 224mv 578458 NESW>
< T: Raozrek TC: bleeding wounds E: Waltar EC: perfect condition >
< > flee

Waltar's blades spin and slice away at a wraith.
Waltar's blade barrier
MANGLES a wraith!
A sheet of fire leaps from Waltar to a wraith!
Waltar's flaming halo
decimates a wraith.
A wraith's life drain
injures Waltar.
Waltar's blades spin and slice away at a wraith.
Waltar's blade barrier
MANGLES a wraith!
A sheet of fire leaps from Waltar to a wraith!
Waltar's flaming halo
decimates a wraith.
A wraith's life drain
wounds Waltar.
Waltar's blades spin and slice away at you.
Waltar's blade barrier
decimates you.
A sheet of fire leaps from Waltar to you!
Waltar's flaming halo
mauls you.
Your downward wrath
misses Waltar.
Waltar's blades spin and slice away at a donkey.
Waltar's blade barrier
MANGLES a donkey!
A sheet of fire leaps from Waltar to a donkey!
Waltar's flaming halo
MUTILATES a donkey!
A donkey's pound
misses Waltar.
Waltar's force of nature
decimates you.
Your phantasmal armor deflects Waltar's force of nature.
Your phantasmal armor deflects a young silver dragon's claw.
Waltar has a few scratches.

<322hp 405m 224mv 578458 NESW>
< T: Raozrek TC: gushing blood E: Waltar EC: a few scratches >
< > flee
You turn around, trying to escape!
Something from above smashes you, sending you to the ground.
You fall down from your mount.
Your bash
grazes you.
PANIC! You couldn't escape!
Waltar has a few scratches.

<319hp 405m 224mv 578458 NESW>
< T: Raozrek TC: gushing blood E: Waltar EC: a few scratches >
< > flee
flee
You turn around, trying to escape!
The general store
  You are in a well kept general store where citizens of Palanthas come for
their general daily needs.  You can head north to the markets.

[Exits: north]
(White Aura) A tired looking shopkeeper is here serving people.
You flee from combat!
You lost 10 exp.

<319hp 405m 223mv 578468 N>
< > c 'cure critical'
You aren't fighting anyone.

<319hp 405m 223mv 578468 N>
< > You aren't fighting anyone.

<320hp 405m 223mv 578468 N>
< > You draw upon the powers granted by your god.
You feel better!

<379hp 385m 223mv 578468 N>
< > scan n

Jani the grocer yells '
Fresh greens for sale! Fresh greens here!'

<379hp 385m 223mv 578468 N>
< > c 'cure critical'
You peer intently north.
 **** 1 north ****
(Charmed) a donkey is here, fighting Waltar.
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
(Charmed) (Translucent) a wraith is here, fighting Waltar.
A ragged looking beggar reaches out to passers by for some kindness.

 **** 2 north ****

 **** 3 north ****

 **** 4 north ****
A citizen of Palanthas trudges by with a tired shuffle.
(White Aura) A large minotaur blacksmith stands here hammering on his anvil.


<379hp 385m 223mv 578468 N>
< > You concentrate a moment and pray to your deity.
You feel better!

<431hp 365m 223mv 578468 N>
< > n
c 'rot' wal
In the south-eastern market
  You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the east
is the Palanthas city royal bank, and south is a general store.

[Exits: north east south west]
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
(Charmed) A small donkey is here waiting for it's master.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
A ragged looking beggar reaches out to passers by for some kindness.
Waltar leaves east.
A young silver dragon leaves east.

<435hp 365m 222mv 578468 NESW>
< > They aren't here.

<435hp 365m 222mv 578468 NESW>
< > e
c 'rot' wal
The Palanthas royal bank
  You are within the royal bank of Palanthas where all the money is kept and
recorded. A large sign has been placed here for new customers. You can go
west into the markets.

[Exits: west]
     A sign has been posted to the wall.
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
(White Aura) A merchant banker of Palanthas waits to take your transaction.
A donkey has arrived.
A wraith has arrived.
Waltar leaves west.
A young silver dragon leaves west.

<435hp 365m 221mv 578468 W>
< > w
c 'rot' wal
They aren't here.
A writting tentacles grasping your body fades away.

<460hp 398m 249mv 578468 W>
< > In the south-eastern market
  You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the east
is the Palanthas city royal bank, and south is a general store.

[Exits: north east south west]
A ragged looking beggar reaches out to passers by for some kindness.
A wraith has arrived.
A donkey has arrived.

<460hp 398m 248mv 578468 NESW>
< > They aren't here.

<460hp 398m 248mv 578468 NESW>
< > w
moount
In the southern market
  You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the south
is a large stone archway leading out from the markets, while the markets
themselves continue north, east and west.

[Exits: north east south west]
Treassio the male wild elf is here.
(Invis) Jarax the male minotaur is here.
A city soldier patrols the streets for trouble.
A donkey has arrived.
A wraith has arrived.

<460hp 398m 247mv 578468 NESW>
< > where
Huh?

<460hp 398m 247mv 578468 NESW>
< > Players near you:
Sejead          The hidden room
Treassio        In the southern market
(PK) Raozrek    In the southern market
(PK) Lemac      The room of defilement
Jarax           In the southern market
Tharok          The room of defilement
(PK) Waltar     Under a broken stone archway south of the Palanthas markets

<460hp 398m 247mv 578468 NESW>
< > s
s
Under a broken stone archway south of the Palanthas markets
  You stand beneath a large stone archway that has been badly damaged from
the old wars that ravaged the city. Only half of the original stone
remains but it is still and impressive sight. North of here lies the city
markets, while the road runs to the south.

[Exits: north south]
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
A wraith has arrived.
A donkey has arrived.

<460hp 398m 246mv 578468 NS>
< > s
s
A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south, while to the east is a dark alley
and west is the city pet shop.

[Exits: north east south west]
A man dressed in humble but warm clothing walks by.
A tall knight dressed in warm clothes eyes you carefully as he passes.
A donkey has arrived.
A wraith has arrived.

<460hp 398m 245mv 578468 NESW>
< > A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south, and to the west you can see a
garbage filled alley which reeks of sewerage.

[Exits: north south west]
A wraith has arrived.
A donkey has arrived.

<460hp 398m 244mv 578468 NSW>
< > A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south.

[Exits: north south]
A tall knight dressed in warm clothes eyes you carefully as he passes.
A citizen of Palanthas trudges by with a tired shuffle.
A donkey has arrived.
A wraith has arrived.

<460hp 398m 243mv 578468 NS>
< > scan n
c 'rot' wal
You peer intently north.
 **** 1 north ****

 **** 2 north ****
A man dressed in humble but warm clothing walks by.
A tall knight dressed in warm clothes eyes you carefully as he passes.

 **** 3 north ****
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.

 **** 4 north ****
Treassio the male wild elf is here.
(Invis) Jarax the male minotaur is here.
A city soldier patrols the streets for trouble.

 **** 5 north ****


<460hp 398m 243mv 578468 NS>
< > c 'rot' wal
They aren't here.

<462hp 398m 243mv 578468 NS>
< > c 'rot' wal
n
They aren't here.

<462hp 398m 243mv 578468 NS>
< > They aren't here.

<462hp 398m 243mv 578468 NS>
< > c 'rot' wal
A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south, and to the west you can see a
garbage filled alley which reeks of sewerage.

[Exits: north south west]
A wraith has arrived.
A donkey has arrived.

<462hp 398m 242mv 578468 NSW>
< > n
c 'rot' wal
They aren't here.

<462hp 398m 242mv 578468 NSW>
< > A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south, while to the east is a dark alley
and west is the city pet shop.

[Exits: north east south west]
A man dressed in humble but warm clothing walks by.
A tall knight dressed in warm clothes eyes you carefully as he passes.
A donkey has arrived.
A wraith has arrived.

<462hp 398m 241mv 578468 NESW>
< > n
c 'rot' wal
They aren't here.

<462hp 398m 241mv 578468 NESW>
< > Under a broken stone archway south of the Palanthas markets
  You stand beneath a large stone archway that has been badly damaged from
the old wars that ravaged the city. Only half of the original stone
remains but it is still and impressive sight. North of here lies the city
markets, while the road runs to the south.

[Exits: north south]
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
A wraith has arrived.
A donkey has arrived.

<462hp 398m 240mv 578468 NS>
< >
You yell '
Help! Waltar is smashing me!'
Waltar's crushing blow
MUTILATES you!
Waltar is in perfect condition.

<413hp 398m 240mv 578468 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: perfect condition >
< > You can't concentrate enough.
Waltar parries your wrath.
Your phantasmal armor deflects Waltar's force of nature.
You parry a young silver dragon's claw.
Waltar is in perfect condition.

<413hp 398m 240mv 578468 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: perfect condition >
< > flee
flee
You turn around, trying to escape!
A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south, while to the east is a dark alley
and west is the city pet shop.

[Exits: north east south west]
A man dressed in humble but warm clothing walks by.
A tall knight dressed in warm clothes eyes you carefully as he passes.
A donkey has arrived.
A wraith has arrived.
You flee from combat!
You lost 10 exp.

<413hp 398m 239mv 578478 NESW>
< > You aren't fighting anyone.

<413hp 398m 239mv 578478 NESW>
< > s
c 'rot' wal
A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south, and to the west you can see a
garbage filled alley which reeks of sewerage.

[Exits: north south west]
A wraith has arrived.
A donkey has arrived.

<413hp 398m 238mv 578478 NSW>
< > n
They aren't here.

<413hp 398m 238mv 578478 NSW>
< > c 'rot' wal
A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south, while to the east is a dark alley
and west is the city pet shop.

[Exits: north east south west]
A man dressed in humble but warm clothing walks by.
A tall knight dressed in warm clothes eyes you carefully as he passes.
A donkey has arrived.
A wraith has arrived.

<413hp 398m 237mv 578478 NESW>
< > n
c 'rot' wal
They aren't here.

<413hp 398m 237mv 578478 NESW>
< > Under a broken stone archway south of the Palanthas markets
  You stand beneath a large stone archway that has been badly damaged from
the old wars that ravaged the city. Only half of the original stone
remains but it is still and impressive sight. North of here lies the city
markets, while the road runs to the south.

[Exits: north south]
(Invis) Jarax the male minotaur is here.
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
A wraith has arrived.
A donkey has arrived.
You yell '
Help! Waltar is smashing me!'
Waltar's crushing blow
devastates you!
Waltar is in perfect condition.

<377hp 398m 236mv 578478 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: perfect condition >
< > You can't concentrate enough.
Waltar is in perfect condition.

<377hp 398m 236mv 578478 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: perfect condition >
< > c 'blindness'

Waltar parries your wrath.
Waltar parries your wrath.
Waltar medallion of Mishikal glows white for a moment.
Waltar's force of nature
devastates you.
A young silver dragon's claw
mauls you.
Waltar is in perfect condition.

<325hp 398m 236mv 578478 NS>
< T: Raozrek TC: gushing blood E: Waltar EC: perfect condition >
< > You concentrate a moment and pray to your deity.
Waltar appears to be blinded.
Waltar is in perfect condition.

<325hp 393m 236mv 578478 NS>
< T: Raozrek TC: gushing blood E: Waltar EC: perfect condition >
< > flee
flee

Waltar parries your wrath.
Your wrath
decimates Waltar.
A young silver dragon's claw
mauls you.
You parry a young silver dragon's claw.
You shield block a young silver dragon's claw.
Your phantasmal armor deflects a young silver dragon's claw.
You shield block a young silver dragon's claw.
Waltar medallion of Mishikal glows white for a moment.
Your phantasmal armor deflects Waltar's force of nature.
Waltar's force of nature
devastates you.
Waltar is in perfect condition.

<272hp 393m 236mv 578478 NS>
< T: Raozrek TC: gushing blood E: Waltar EC: perfect condition >
< > You turn around, trying to escape!
In the southern market
  You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the south
is a large stone archway leading out from the markets, while the markets
themselves continue north, east and west.

[Exits: north east south west]
Treassio the male wild elf is here.
A city soldier patrols the streets for trouble.
A donkey has arrived.
A wraith has arrived.
You flee from combat!
You lost 10 exp.

<272hp 393m 235mv 578488 NESW>
< > You aren't fighting anyone.

<272hp 393m 235mv 578488 NESW>
< > s
c 'rot' wal
Under a broken stone archway south of the Palanthas markets
  You stand beneath a large stone archway that has been badly damaged from
the old wars that ravaged the city. Only half of the original stone
remains but it is still and impressive sight. North of here lies the city
markets, while the road runs to the south.

[Exits: north south]
(Invis) Jarax the male minotaur is here.
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
A wraith has arrived.
A donkey has arrived.

<272hp 393m 234mv 578488 NS>
< > You concentrate a moment and pray to your deity.
Waltar yells '
Die, someone you sorcerous dog!'
You damn Waltar with abyssal decay!
Waltar is in perfect condition.

<272hp 293m 234mv 578488 NS>
< T: Raozrek TC: gushing blood E: Waltar EC: perfect condition >
< >
A sheet of fire leaps from Waltar to you!
Waltar's flaming halo
mauls you.
Your wrath
devastates Waltar.
Waltar's force of nature
decimates you.
Your phantasmal armor deflects Waltar's force of nature.
A young silver dragon's claw
mauls you.
Waltar has a few scratches.

<204hp 293m 234mv 578488 NS>
< T: Raozrek TC: gushing blood E: Waltar EC: a few scratches >
< > flee

Waltar parries your wrath.
A young silver dragon's claw
mauls you.
You sure are BLEEDING!
You parry a young silver dragon's claw.
You parry a young silver dragon's claw.
You parry a young silver dragon's claw.
You parry a young silver dragon's claw.
Waltar medallion of Mishikal glows white for a moment.
Waltar's force of nature
decimates you.
You sure are BLEEDING!
Waltar is in perfect condition.

<153hp 293m 234mv 578488 NS>
< T: Raozrek TC: writhing E: Waltar EC: perfect condition >
< > flee

Waltar's crushing blow
maims you!
You sure are BLEEDING!
Waltar is in perfect condition.

<114hp 293m 234mv 578488 NS>
< T: Raozrek TC: writhing E: Waltar EC: perfect condition >
< >
A sheet of fire leaps from Waltar to you!
Waltar's flaming halo
injures you.
You sure are BLEEDING!
Your wrath
devastates Waltar.
A sheet of fire leaps from Waltar to you!
Waltar's flaming halo
mauls you.
You sure are BLEEDING!
Your wrath
decimates Waltar.
Your phantasmal armor deflects a young silver dragon's claw.
You parry a young silver dragon's claw.
You parry a young silver dragon's claw.
You shield block a young silver dragon's claw.
Your phantasmal armor deflects a young silver dragon's claw.
Waltar's force of nature
devastates you.
You sure are BLEEDING!
Your phantasmal armor deflects Waltar's force of nature.
Waltar has a few scratches.

<57hp 293m 234mv 578488 NS>
< T: Raozrek TC: convulsing E: Waltar EC: a few scratches >
< > flee

Jarax tells you '
trying to rot?'
Waltar has a few scratches.

<57hp 293m 234mv 578488 NS>
< T: Raozrek TC: convulsing E: Waltar EC: a few scratches >
< > You turn around, trying to escape!
A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south, while to the east is a dark alley
and west is the city pet shop.

[Exits: north east south west]
A man dressed in humble but warm clothing walks by.
A tall knight dressed in warm clothes eyes you carefully as he passes.
A donkey has arrived.
A wraith has arrived.
You flee from combat!
You lost 10 exp.

<57hp 293m 233mv 578498 NESW>
< > You aren't fighting anyone.

<59hp 293m 233mv 578498 NESW>
< > You aren't fighting anyone.

<59hp 293m 233mv 578498 NESW>
< > n
n
Under a broken stone archway south of the Palanthas markets
  You stand beneath a large stone archway that has been badly damaged from
the old wars that ravaged the city. Only half of the original stone
remains but it is still and impressive sight. North of here lies the city
markets, while the road runs to the south.

[Exits: north south]
(Invis) Jarax the male minotaur is here.
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
A wraith has arrived.
A donkey has arrived.

<59hp 293m 232mv 578498 NS>
< > n
In the southern market
  You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the south
is a large stone archway leading out from the markets, while the markets
themselves continue north, east and west.

[Exits: north east south west]
Treassio the male wild elf is here.
A city soldier patrols the streets for trouble.
A donkey has arrived.
A wraith has arrived.

<59hp 293m 231mv 578498 NESW>
< > Palanthas market square
  You stand at the central market place of Palanthas. Around you the
bustling markets of Palanthas spread out to greet citizens and visitors
alike. The smell of roasting meats and fresh baked bread fills the air.
The markets continue in all directions around you.

[Exits: north east south west]
A wraith has arrived.
A donkey has arrived.

<59hp 293m 230mv 578498 NESW>
< > c 'cure critical'
You utter a prayer to your deity.
You feel better!

<119hp 273m 230mv 578498 NESW>
< > moount
reply Succeeded
Huh?

<120hp 273m 230mv 578498 NESW>
< > You tell Jarax '
Succeeded'

<120hp 273m 230mv 578498 NESW>
< > c 'cure critical'
c 'cure critical'
You concentrate a moment and pray to your deity.
You feel better!

<191hp 253m 230mv 578498 NESW>
< >
The shadows about you dissipate.

<226hp 330m 258mv 578498 NESW>
< > You concentrate a moment and pray to your deity.
You feel better!

<286hp 310m 258mv 578498 NESW>
< > where
c 'cure critical'
Players near you:
Sejead          The hidden room
Treassio        In the southern market
(PK) Raozrek    Palanthas market square
(PK) Lemac      The room of defilement
Jarax           Under a broken stone archway south of the Palanthas markets
Tharok          The room of defilement
(PK) Waltar     Under a broken stone archway south of the Palanthas markets

<286hp 310m 258mv 578498 NESW>
< > You utter a prayer to your deity.
You feel better!

<343hp 290m 258mv 578498 NESW>
< > a
c 'black meta'
To see resistances and vulnerabilities use 'verbose' mode.

You are affected by the following:
Spell shroud modifies none by 0 for 5 hours
Spell detect invis modifies none by 0 for 17 hours
Spell protection good modifies fortitude save by 1 for 2 hours
                       modifies will save by 1 for 2 hours
                       modifies reflex save by 1 for 2 hours
Spell armor modifies armor class by -20 for 2 hours
Spell dark presence modifies hp by 56 for 2 hours
                       modifies mana by 56 for 2 hours
                       modifies fortitude save by 7 for 2 hours
                       modifies will save by 7 for 2 hours
                       modifies reflex save by 7 for 2 hours
                       modifies resist holy by 28 for 2 hours
                       modifies resist negative by 28 for 2 hours
Skill flying modifies none by 0 permanently

<345hp 290m 258mv 578498 NESW>
< > You draw upon the powers granted by your god.
You cry in agony as you let the essence of your dark soul flow through your mouth.
The darkness form into shadowy tentacles covering your body.

<345hp 250m 258mv 578498 NESW>
< > where
c 'cure critical'

Jarax tells you '
I guess he ll try to hide and healing sleep in clan'

<346hp 250m 258mv 578498 NESW>
< > Players near you:
Sejead          The hidden room
Treassio        The Traveller's Rest
(PK) Raozrek    Palanthas market square
(PK) Lemac      The room of defilement
Jarax           Under a broken stone archway south of the Palanthas markets
Tharok          The room of defilement
(PK) Waltar     Under a broken stone archway south of the Palanthas markets

<346hp 250m 258mv 578498 NESW>
< > You utter a prayer to your deity.
You feel better!

<411hp 230m 258mv 578498 NESW>
< > where
c 'cure critical'
Players near you:
Treassio        On a darkly lit cobblestone street
(PK) Raozrek    Palanthas market square
(PK) Lemac      The room of defilement
Jarax           Under a broken stone archway south of the Palanthas markets
Tharok          The room of defilement
(PK) Waltar     Under a broken stone archway south of the Palanthas markets

<414hp 230m 258mv 578498 NESW>
< > You concentrate a moment and pray to your deity.
You feel better!

<469hp 210m 258mv 578498 NESW>
< > a
c 'cure critical'
To see resistances and vulnerabilities use 'verbose' mode.

You are affected by the following:
Spell black metamorphosis modifies none by 0 for 5 hours
Spell shroud modifies none by 0 for 5 hours
Spell detect invis modifies none by 0 for 17 hours
Spell protection good modifies fortitude save by 1 for 2 hours
                       modifies will save by 1 for 2 hours
                       modifies reflex save by 1 for 2 hours
Spell armor modifies armor class by -20 for 2 hours
Spell dark presence modifies hp by 56 for 2 hours
                       modifies mana by 56 for 2 hours
                       modifies fortitude save by 7 for 2 hours
                       modifies will save by 7 for 2 hours
                       modifies reflex save by 7 for 2 hours
                       modifies resist holy by 28 for 2 hours
                       modifies resist negative by 28 for 2 hours
Skill flying modifies none by 0 permanently

<471hp 210m 258mv 578498 NESW>
< > You draw upon the powers granted by your god.
You feel better!

<531hp 190m 258mv 578498 NESW>
< > reply he is defiled
You tell Jarax '
he is defiled'

<535hp 190m 258mv 578498 NESW>
< > c 'cure critical'
You utter a prayer to your deity.
You feel better!

<589hp 170m 258mv 578498 NESW>
< > scans
scan s
Huh?

<590hp 170m 258mv 578498 NESW>
< > You peer intently south.
 **** 1 south ****

 **** 2 south ****
A city soldier patrols the streets for trouble.
(Invis) Jarax the male minotaur is here.
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.

 **** 3 south ****
A man dressed in humble but warm clothing walks by.
A tall knight dressed in warm clothes eyes you carefully as he passes.

 **** 4 south ****

 **** 5 south ****
A tall knight dressed in warm clothes eyes you carefully as he passes.
A citizen of Palanthas trudges by with a tired shuffle.


<590hp 170m 258mv 578498 NESW>
< > scan s
You peer intently south.
 **** 1 south ****

 **** 2 south ****
A city soldier patrols the streets for trouble.
(Invis) Jarax the male minotaur is here.
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.

 **** 3 south ****
A man dressed in humble but warm clothing walks by.
A tall knight dressed in warm clothes eyes you carefully as he passes.

 **** 4 south ****

 **** 5 south ****
A tall knight dressed in warm clothes eyes you carefully as he passes.
A citizen of Palanthas trudges by with a tired shuffle.


<592hp 170m 258mv 578498 NESW>
< > s
s
In the southern market
  You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the south
is a large stone archway leading out from the markets, while the markets
themselves continue north, east and west.

[Exits: north east south west]
A donkey has arrived.
A wraith has arrived.

<592hp 170m 257mv 578498 NESW>
< >
Jarax tells you '
by healer'

<592hp 170m 257mv 578498 NESW>
< > Under a broken stone archway south of the Palanthas markets
  You stand beneath a large stone archway that has been badly damaged from
the old wars that ravaged the city. Only half of the original stone
remains but it is still and impressive sight. North of here lies the city
markets, while the road runs to the south.

[Exits: north south]
A city soldier patrols the streets for trouble.
(Invis) Jarax the male minotaur is here.
(Charmed) A young silver dragon is here awaiting her master's command.
(Flaming) Waltar the male minotaur is here.
A wraith has arrived.
A donkey has arrived.

<592hp 170m 256mv 578498 NS>
< > follow silv
You stop following Tharok.
You now follow a young silver dragon.

<596hp 170m 256mv 578498 NS>
< > where
Players near you:
(PK) Raozrek    Under a broken stone archway south of the Palanthas markets
(PK) Lemac      The room of defilement
Jarax           Under a broken stone archway south of the Palanthas markets
Tharok          The room of defilement
(PK) Waltar     Under a broken stone archway south of the Palanthas markets

<596hp 170m 256mv 578498 NS>
< > a
To see resistances and vulnerabilities use 'verbose' mode.

You are affected by the following:
Spell black metamorphosis modifies none by 0 for 5 hours
Spell shroud modifies none by 0 for 5 hours
Spell detect invis modifies none by 0 for 17 hours
Spell protection good modifies fortitude save by 1 for 2 hours
                       modifies will save by 1 for 2 hours
                       modifies reflex save by 1 for 2 hours
Spell armor modifies armor class by -20 for 2 hours
Spell dark presence modifies hp by 56 for 2 hours
                       modifies mana by 56 for 2 hours
                       modifies fortitude save by 7 for 2 hours
                       modifies will save by 7 for 2 hours
                       modifies reflex save by 7 for 2 hours
                       modifies resist holy by 28 for 2 hours
                       modifies resist negative by 28 for 2 hours
Skill flying modifies none by 0 permanently

<596hp 170m 256mv 578498 NS>
< > c 'phan arm'
You utter a prayer to your deity.
You feel protected as shadows seem to gather about.

<600hp 110m 256mv 578498 NS>
< >
A Palanthas cityguard looks you up and down suspiciously before turning away.
Lunitari's blood-red crescent shape disappears below the horizon.
Waltar screams as bits of his flesh rot away.
Waltar's rotting body
MUTILATES him!

<629hp 139m 277mv 578498 NS>
< >
A Palanthas cityguard looks you up and down suspiciously before turning away.

<631hp 139m 277mv 578498 NS>
< > l
Under a broken stone archway south of the Palanthas markets
  You stand beneath a large stone archway that has been badly damaged from
the old wars that ravaged the city. Only half of the original stone
remains but it is still and impressive sight. North of here lies the city
markets, while the road runs to the south.

[Exits: north south]
(Charmed) A small donkey is here waiting for it's master.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
A city soldier patrols the streets for trouble.
(Invis) Jarax the male minotaur is here.
(Charmed) A young silver dragon is here awaiting her master's command.
Waltar the male minotaur is here.

<631hp 139m 277mv 578498 NS>
< > c 'demonfire' wal
You concentrate a moment and pray to your deity.
Waltar yells '
Help! someone is casting a spell on me!'
A Palanthas cityguard says '
Raozrek is fighting in the city! PROTECT THE INNOCENT!!'
You conjure forth the demons of hell!
Spell failed.
Your torments
DISMEMBERS Waltar!
Waltar has some small wounds.

<631hp 119m 277mv 578498 NS>
< T: Raozrek TC: small wounds E: Waltar EC: small wounds >
< > where

A writhing black tentacle whips from around you and tries to lash Waltar!
Your lash
scratches Waltar.
Your wrath
MASSACRES Waltar!
A wraith's life drain
decimates Waltar.
You parry a Palanthas cityguard's punch.
Waltar medallion of Mishikal glows white for a moment.
Your phantasmal armor deflects Waltar's force of nature.
You stop following a young silver dragon.
A young silver dragon's claw
mauls you.
Waltar has some small wounds.

<611hp 119m 277mv 578498 NS>
< T: Raozrek TC: small wounds E: Waltar EC: small wounds >
< > c 'demonfire'
Players near you:
(PK) Raozrek    Under a broken stone archway south of the Palanthas markets
(PK) Lemac      The room of defilement
Jarax           Under a broken stone archway south of the Palanthas markets
Tharok          The room of defilement
(PK) Waltar     Under a broken stone archway south of the Palanthas markets
Waltar has some small wounds.

<611hp 119m 277mv 578498 NS>
< T: Raozrek TC: small wounds E: Waltar EC: small wounds >
< > You draw upon the powers granted by your god.
You conjure forth the demons of hell!
Waltar looks very uncomfortable.
Your torments
devastates Waltar.
Waltar has some small wounds.

<611hp 99m 277mv 578498 NS>
< T: Raozrek TC: small wounds E: Waltar EC: small wounds >
< >
A wraith's life drain
mauls Waltar.
A wraith's life drain
decimates Waltar.
A wraith's life drain
mauls Waltar.
Waltar parries your wrath.
A young silver dragon's claw
mauls you.
You parry a young silver dragon's claw.
You shield block a young silver dragon's claw.
A young silver dragon's claw
mauls you.
A young silver dragon gets a wild look in her eyes.
You shield block a Palanthas cityguard's punch.
You parry a Palanthas cityguard's punch.
Your phantasmal armor deflects Waltar's force of nature.
Waltar is covered in bleeding wounds.

<568hp 99m 277mv 578498 NS>
< T: Raozrek TC: small wounds E: Waltar EC: bleeding wounds >
< > where

Waltar's crushing blow
devastates you.
Waltar is covered in bleeding wounds.

<537hp 99m 277mv 578498 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: bleeding wounds >
< > swing
Players near you:
(PK) Raozrek    Under a broken stone archway south of the Palanthas markets
(PK) Lemac      The room of defilement
Jarax           Under a broken stone archway south of the Palanthas markets
Tharok          The room of defilement
(PK) Waltar     Under a broken stone archway south of the Palanthas markets
Waltar is covered in bleeding wounds.

<537hp 99m 277mv 578498 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: bleeding wounds >
< > Your crushing blow
MASSACRES Waltar!
A wraith's life drain
decimates Waltar.
A wraith's life drain
decimates Waltar.
Your wrath
DISEMBOWELS Waltar!
Waltar parries your wrath.
A donkey's pound
misses Waltar.
A young silver dragon's claw
decimates you.
You parry a young silver dragon's claw.
You parry a young silver dragon's claw.
You parry a young silver dragon's claw.
You parry a young silver dragon's claw.
A Palanthas cityguard's punch
wounds you.
Your phantasmal armor deflects a Palanthas cityguard's punch.
Waltar's force of nature
decimates you.
Waltar is covered in bleeding wounds.

<470hp 99m 277mv 578498 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: bleeding wounds >
< >
Waltar's crushing blow
decimates you.
Waltar is covered in bleeding wounds.

<441hp 99m 277mv 578498 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: bleeding wounds >
< > c 'cure critical'

A wraith's life drain
decimates Waltar.
A wraith's life drain
decimates Waltar.
A wraith's life drain
decimates Waltar.
Your wrath
DISEMBOWELS Waltar!
Your wrath
DISEMBOWELS Waltar!
Your phantasmal armor deflects a young silver dragon's claw.
A young silver dragon's claw
decimates you.
You parry a young silver dragon's claw.
Your phantasmal armor deflects a young silver dragon's claw.
You shield block a Palanthas cityguard's punch.
Your phantasmal armor deflects a Palanthas cityguard's punch.
Waltar medallion of Mishikal glows white for a moment.
You parry Waltar's force of nature.
Your phantasmal armor deflects Waltar's force of nature.
Waltar is gushing blood.

<412hp 99m 277mv 578498 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: gushing blood >
< > You concentrate a moment and pray to your deity.
You feel better!
Waltar is gushing blood.

<473hp 79m 277mv 578498 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: gushing blood >
< >
Waltar's crushing blow
maims you!
Waltar is gushing blood.

<432hp 79m 277mv 578498 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: gushing blood >
< > swing

A wraith's life drain
decimates Waltar.
A wraith's life drain
mauls Waltar.
A writhing black tentacle whips from around you and tries to lash Waltar!
Your lash
grazes Waltar.
Your wrath
MASSACRES Waltar!
Your phantasmal armor deflects a young silver dragon's claw.
A young silver dragon's claw
decimates you.
A young silver dragon's claw
decimates you.
You shield block a Palanthas cityguard's punch.
You parry a Palanthas cityguard's punch.
You parry Waltar's force of nature.
Waltar is gushing blood.

<386hp 79m 277mv 578498 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: gushing blood >
< > Your crushing blow
MANGLES Waltar!
Waltar is writhing in agony.

<386hp 79m 277mv 578498 NS>
< T: Raozrek TC: bleeding wounds E: Waltar EC: writhing >
< > swing

A wraith's life drain
decimates Waltar.
A wraith's life drain
decimates Waltar.
A wraith's life drain
decimates Waltar.
A writhing black tentacle whips from around you and tries to grab and constrict Waltar!
Your swirling tentacles
devastates Waltar!
Your wrath
MASSACRES Waltar!
A donkey's pound
misses Waltar.
A young silver dragon's claw
decimates you.
You parry a young silver dragon's claw.
A Palanthas cityguard's punch
wounds you.
A Palanthas cityguard's punch
injures you.
Your phantasmal armor deflects a Palanthas cityguard's punch.
Your phantasmal armor deflects Waltar's force of nature.
Your phantasmal armor deflects Waltar's force of nature.
Waltar is convulsing on the ground.

<334hp 79m 277mv 578498 NS>
< T: Raozrek TC: gushing blood E: Waltar EC: convulsing >
< > Your crushing blow
misses Waltar.
Waltar is convulsing on the ground.

<334hp 79m 277mv 578498 NS>
< T: Raozrek TC: gushing blood E: Waltar EC: convulsing >
< >
Waltar has turned around, trying to escape!
Waltar leaves north.
Waltar has fled!

<334hp 79m 277mv 578498 NS>
< > n

Waltar has arrived.

<334hp 79m 277mv 578498 NS>
< > c 'rot' wal

You parry Waltar's force of nature.
Your phantasmal armor deflects a Palanthas cityguard's punch.
You parry a Palanthas cityguard's punch.
Your phantasmal armor deflects Waltar's force of nature.
Waltar is convulsing on the ground.

<334hp 79m 277mv 578498 NS>
< T: Raozrek TC: gushing blood E: Waltar EC: convulsing >
< > s
s
No way!  You are still fighting!
Waltar is convulsing on the ground.

<334hp 79m 277mv 578498 NS>
< T: Raozrek TC: gushing blood E: Waltar EC: convulsing >
< > swing
You can't concentrate enough.
Waltar is convulsing on the ground.

<334hp 79m 277mv 578498 NS>
< T: Raozrek TC: gushing blood E: Waltar EC: convulsing >
< > No way!  You are still fighting!
Waltar has turned around, trying to escape!
Waltar leaves north.
Waltar has fled!

<334hp 79m 277mv 578498 NS>
< > A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south, while to the east is a dark alley
and west is the city pet shop.

[Exits: north east south west]
A tired looking woman walks by oblivious to your presence.
A man dressed in humble but warm clothing walks by.
A tall knight dressed in warm clothes eyes you carefully as he passes.
A donkey has arrived.
A wraith has arrived.

<334hp 79m 276mv 578498 NESW>
< > But you aren't fighting anyone!

<334hp 79m 276mv 578498 NESW>
< > s
s
s
A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south, and to the west you can see a
garbage filled alley which reeks of sewerage.

[Exits: north south west]
A wraith has arrived.
A donkey has arrived.

<335hp 79m 275mv 578498 NSW>
< > s
A darkly lit street named 'South road'
  You are standing upon a dusty street paved with dark cobblestones. A few
scattered torches flicker in the shadows and provide minimal light to see
by. The road continues north and south.

[Exits: north south]
A tall knight dressed in warm clothes eyes you carefully as he passes.
A citizen of Palanthas trudges by with a tired shuffle.
A donkey has arrived.
A wraith has arrived.

<335hp 79m 274mv 578498 NS>
< > c 'rot' wal wal
An intersection of the southern city walls and 'South road'
  You are at an intersection of the south road which leads to the markets
north, and harbour road which lies to the east. West of here is a narrow
street along the side of the city's southern wall.

[Exits: north east south west]
A wraith has arrived.
A donkey has arrived.

<335hp 79m 273mv 578498 NESW>
< > Inside the Grand Southern gates of Palanthas
  You are standing at a huge iron gate guarding the western side of
Palanthas. The people of Solamnia place great pride in their capital city
and standing here it is plain to see why. The towering stone walls have
kept out invading armies for centuries, and the city itself is built with
the finest architecture and stonework. To the east you can hear the sounds
of people working on the southen river docks of Palanthas. West of here
runs a narrow street along the towering stone walls of the city, while
north lies the city and south is the southern gate house.

[Exits: north south]
A guard is here walking the battlements.
(White Aura) A powerful man-at-arms stands guard over the city.
A donkey has arrived.
A wraith has arrived.

<335hp 79m 272mv 578498 NS>
< > You don't have enough mana.
Waltar has arrived.
A young silver dragon has arrived.
Jarax has arrived.

<335hp 79m 272mv 578498 NS>
< >
Waltar leaves south.
A young silver dragon leaves south.
Jarax leaves south.

<335hp 79m 272mv 578498 NS>
< > dism
s
s
You aren't riding anything, you don't need to dismount.

<335hp 79m 272mv 578498 NS>
< > s
s
Inside the Southern gate house of Palanthas
  You stand within a large guard post placed on the edge of the city to help
maintain a standard of peace and safety within the city. It is here that
all incoming and outgoing traffic is inspected before being allowed in or
out. There is a large stairwell leading up into the city walls that tower
over the gate house, while to the south lies the wild forests of Solamnia.
To the north is the city itself.

[Exits: north south up]
A gate guard wearing the armor of Palanthas watches the traffic passing.
A gate guard wearing the armor of Palanthas watches the traffic passing.
A wraith has arrived.
A donkey has arrived.

<335hp 79m 271mv 578498 NSU>
< > Outside the Grand Southern gates of Palanthas
  You are standing at the southern outskirts of Palanthas, the capital
city of Solamnia. Towering stone walls rise to the north where the
battlements protect the city, and the southern gate house lies between
here and the city itself. To the south is the forest region of the
Briarwood.

[Exits: north south]
A tough dockworker walks around the docks moving crates.
A guard is here walking the battlements.
A small kender rushes by, wide-eyed with wonder as he picks things up.
A tall knight dressed in warm clothes eyes you carefully as he passes.
A donkey has arrived.
A wraith has arrived.

<335hp 79m 270mv 578498 NS>
< >
A kender traveller says, 'What a city to visit!'

<335hp 79m 270mv 578498 NS>
< > Before Briarwood
  The air here seems to hum with life. To your south the Vingaard
Mountains pierce the sky, barely clearing the treetops. As you
look up you notice the small shapes of the Vingaard Mountains off
to the distant south. Birds do not chirp in this place however, for
reasons yet to be known. A sweet smell of nectar fills the air, as
the trail continues to the south.

[Exits: north south]
     A jar of nectar is glowing with a yellow hue, transparent and beautiful.
A wraith has arrived.
A donkey has arrived.

<335hp 79m 269mv 578498 NS>
< > Beneath the Canopy
  Tall trees arch high above sight toward the sky. Rocks glisten in a
fresh dew at your feet. Sunlight glints brightly off of the grass
and leaves upon the ground. Off in the far south the peaks of the
Vingaard Mountains scrape precariously at the sky like the fingers
of a god. The forest is teaming full of life all around you.

[Exits: north east south west]
     A jar of nectar is glowing with a yellow hue, transparent and beautiful.
     (Glowing) An iron dagger, glinting unnaturally in the light, rests here in a sheath.
A donkey has arrived.
A wraith has arrived.

<335hp 79m 268mv 578498 NESW>
< > s
s
s
s
Beneath the canopy
  Tall trees arch high above sight toward the sky. Rocks glisten in a
fresh dew at your feet. Sunlight glints brightly off of the grass
and leaves upon the ground. Small alcoves lead to the west and east.

[Exits: north east south west]
     A steel staff with a sharp point rests gently here.
     A jar of nectar is glowing with a yellow hue, transparent and beautiful.
An ogre speaks in intelligible tones.
A goblin monger wanders mindlessly.
A wraith has arrived.
A donkey has arrived.

<335hp 79m 267mv 578498 NESW>
< > s
s
On a traveled trail
  As the trail leads away, the sky seems to brighten. Trees have
thinned out swiftly to the point of almost none-existence. Sour
pungent smells of moist earth still linger though. The Vingaard
Mountains loom above in all of their beauty and triumph to the
south. Their shades or purple glow majestically in the light.
The peaks reach up beyond vision or even comprehension.

[Exits: north south]
An ogre runs around, stabbing at things.
A donkey has arrived.
A wraith has arrived.

<335hp 79m 266mv 578498 NS>
< > mount
Before the Vingaard Mountains
  The trail gets quickly hilly and raises up to the south, leading
to the Vingaard Mountains. The sounds of the forest have gradually
lessened, as have the sweet smells and pungent aromas therein.

[Exits: north south]
An ogre runs around, stabbing at things.
A wraith has arrived.
A donkey has arrived.

<335hp 79m 264mv 578498 NS>
< > s
s
At the beginning of the Vingaard mountains
  You are at the beginning of a narrow road leading south into the Vingaard
mountains. The ravines between the mountains protect travellers from the
harsh winds, while Solamnic knights guard the road from the less natural
hazards.  All around you the rocky blocks rise up high towards the sky,
with the only clear path the road which continues north and south.

[Exits: north south]
A donkey has arrived.
A wraith has arrived.

<335hp 79m 263mv 578498 NS>
< > s
s
On the road through the Vingaard mountains
  You are at the beginning of a narrow road leading south into the Vingaard
mountains. The ravines between the mountains protect travellers from the
harsh winds, while Solamnic knights guard the road from the less natural
hazards. All around you the rocky blocks rise up high towards the sky, the
solamnic south road continues north and south through the mountain pass.

[Exits: north south]
(Invis) Jarax the male minotaur is here.
A wraith has arrived.
A donkey has arrived.
The dim silvery haze of Solinari fades from the sky.

<367hp 120m 277mv 578498 NS>
< > where
On the road through the Vingaard mountains
  You near the beginning of a narrow road leading south into the Vingaard
mountains. The ravines between the mountains protect travellers from the
harsh winds, while Solamnic knights guard the road from the less natural
hazards.  All around you the rocky blocks rise up high towards the sky,
with the only clear path the road which continues north and south.

[Exits: north south]
A knight standing here, watching for signs of evil.
A donkey has arrived.
A wraith has arrived.

<367hp 120m 276mv 578498 NS>
< > You pull yourself up onto a donkey and mount him.
Jarax has arrived.

<367hp 120m 276mv 578498 NS>
< > You ride a donkey south.
On the road through the Vingaard mountains
  A cold wind blows down from mountains, sending shivers across your skin.
White fog passes pasively beneath your feet. The stones on the ground are
sharp and  rough, making the journey tiring, even on the road which has
been made for travellers. To the east you can see a small,  barren path
leading between the rocks and into the mountains. The main solamnic road
continues to the north and south.

[Exits: north east south]
A wraith has arrived.

<367hp 120m 275mv 578498 NES>
< >
Jarax has arrived.

<367hp 120m 275mv 578498 NES>
< > s
You ride a donkey south.
On the road through the Vingaard mountains
  A cold wind blows down from mountains, sending shivers across your skin.
White fog passes pasively beneath your feet. The stones on the ground are
sharp and  rough, making the journey tiring, even on the road which has
been made for travellers.  Narrow paths lead off into the mountains to the
east and west, while the main road continues north and south.

[Exits: north east south west]
A sheep standing here, looking for grass.
A wraith has arrived.

<367hp 120m 274mv 578498 NESW>
< >
Jarax has arrived.

<367hp 120m 274mv 578498 NESW>
< > You ride a donkey south.
Walking through solid blocks of stones
  You are walking through enormous sized stones, placed here by nature. A
white fog swirls around you, partially obscuring the stone walls that
surround you. The road continues north and south through the blocks.

[Exits: north south]
Waltar the male minotaur is incapacitated.
A wraith has arrived.

<367hp 120m 273mv 578498 NS>
< > s

Jarax has arrived.

<367hp 120m 273mv 578498 NS>
< > You ride a donkey south.
Walking through solid blocks of stones
  You are walking through enormous sized stones, placed here by nature. A
white fog swirls around you, partially obscuring the stone walls that
surround you. To the east is a narrow path leading into the mountains,
while the main road continues north and south through the blocks.

[Exits: north east south]
A knight dressed in light steel plate stands here watchful.
A wraith has arrived.

<367hp 120m 272mv 578498 NES>
< >
Jarax has arrived.

<367hp 120m 272mv 578498 NES>
< > Players near you:
(PK) Raozrek    Walking through solid blocks of stones
Jarax           Walking through solid blocks of stones
(PK) Waltar     Walking through solid blocks of stones

<367hp 120m 272mv 578498 NES>
< > n
You ride a donkey south.
Walking through solid blocks of stones
  You are walking through enormous sized stones, placed here by nature. A
white fog swirls around you, partially obscuring the stone walls that
surround you. The road continues north and west through the blocks.

[Exits: north west]
A wraith has arrived.
Jarax has arrived.

<367hp 120m 271mv 578498 NW>
< > Swing wal
Alas, you cannot go that way.

<367hp 120m 271mv 578498 NW>
< > You ride a donkey north.
Walking through solid blocks of stones
  You are walking through enormous sized stones, placed here by nature. A
white fog swirls around you, partially obscuring the stone walls that
surround you. To the east is a narrow path leading into the mountains,
while the main road continues north and south through the blocks.

[Exits: north east south]
A knight dressed in light steel plate stands here watchful.
A wraith has arrived.

<367hp 120m 270mv 578498 NES>
< > n
Swing wal
They aren't here.

<367hp 120m 270mv 578498 NES>
< > You ride a donkey north.
Walking through solid blocks of stones
  You are walking through enormous sized stones, placed here by nature. A
white fog swirls around you, partially obscuring the stone walls that
surround you. The road continues north and south through the blocks.

[Exits: north south]
Waltar the male minotaur is incapacitated.
A wraith has arrived.
Waltar disappears suddenly.

<367hp 120m 269mv 578498 NS>
< > They aren't here.

<367hp 120m 269mv 578498 NS>
< > s
s
Swing wal
You ride a donkey south.
Walking through solid blocks of stones
  You are walking through enormous sized stones, placed here by nature. A
white fog swirls around you, partially obscuring the stone walls that
surround you. To the east is a narrow path leading into the mountains,
while the main road continues north and south through the blocks.

[Exits: north east south]
A knight dressed in light steel plate stands here watchful.
A wraith has arrived.

<368hp 120m 268mv 578498 NES>
< > where
You ride a donkey south.
Walking through solid blocks of stones
  You are walking through enormous sized stones, placed here by nature. A
white fog swirls around you, partially obscuring the stone walls that
surround you. The road continues north and west through the blocks.

[Exits: north west]
Waltar the male minotaur is incapacitated.
(Invis) Jarax the male minotaur is here.
A wraith has arrived.

<368hp 120m 267mv 578498 NW>
< > Waltar yells '
Help! someone is smashing me!'
Your downward crushing blow
*** DEMOLISHES *** Waltar!
Waltar is DEAD!!
Waltar splatters blood on your armor.

He saved from defilement three times, but afterwords he was nothing. As you can see, he relies entirely on his overpowered aura's and healing equipment to do anything.


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