Solace Old Forum

Solace II => Ideas => Topic started by: kyberus on September 22, 2004, 02:06:03 am



Title: Feats
Post by: kyberus on September 22, 2004, 02:06:03 am
I just had an idea for a feat for fighters (maybe rangers and paladins too)
"physician"
Through extensive training in battlefield treatment and medicine,
you have brought your ability to apply first aid to a level far beyond
your fellow warriors. You may now use the bandage ability without
delays inbetween uses (ie: no 4 hour lag).



Title: Re: Feats
Post by: hadin on September 22, 2004, 02:58:06 am
I believe this feat would be overpowered if there was no delay for bandaging.  I could just see someone with decent armor spamming bandage, more then making up for the 0-2 hits they were taking each round.  IF there was a 1 tick delay on it i think it would be a reasonably useful feat, although, not as useful as other feats that are available.


Title: Re: Feats
Post by: Majere on September 22, 2004, 03:47:23 pm
I think that this could actually be a good idea. I'd make it so that bandage or laying on of hands had a reduced lag time in affects, but give a skill to increase general healing times (like trance for mages).

Battle Medic I'd call it.

But I'm not an imp :)