Title: Nerve and caltraps Post by: Ritocito on September 22, 2004, 08:49:32 am Hello!
Assassins have two skills: nerve and caltraps. I don't know, may be this skills work better, then it's shows in affectts, but -3str and -2dex from this skill - is nothing. Even non rare equipmented man have more stats from his equipment. But i can see affects from bleeding - -3str, -3 dex - 5 con, damage at the end of every tick and damage, when fighter or thief open arteries... May be we can increase effectiveness of this skills? nerve decreases [level/5] str and dex, may be con, caltraps [level/7] dex, may be reduces ac. comments? (don't tell with me about "walls" :)) Title: Re: Nerve and caltraps Post by: Kiri-Jolith on October 03, 2004, 03:45:08 pm You are supposed to use all your skills to gain cumulative effects. We can't make each skill to be the best. But we want players to use all their powers to win.
Title: Re: Nerve and caltraps Post by: Raider on October 04, 2004, 06:34:57 am So assassins have only two affecting skills. nerve/caltrap, -3str/-2 dex.
These do not affect battle at all. Perhaps a chance on ground control to apply -str/dex? Perhaps a chance on kick to apply -str/dex Perhaps a chance on assassination to apply -str/dex Perhaps a chance on strangle to apply -str/dex? Perhaps a chance on partial damage reduction by handblock(parry) to apply -str/dex Perhaps a chance on shuriken to apply -str/dex(and make more shurikens! with non physical damtype.) |