Welcome, Guest. Please login or register.
November 13, 2024, 08:20:23 am
Return to the new forum > Home Help Search Calendar Login Register
News: Tag [log][/log] is still available for posting logs.

  Show Posts
Pages: [1]
1  Solace II / Logs / Re:Special guards.. freely used?? Hmm on: June 02, 2004, 07:37:15 am
How about you come to a nice balance?  A decent agreement?

What about if special guards were made so that when they are fighting a normal character who isn't a criminal, they do the same damage of a gate guard, or something, or a standard charmy.  But whenever they are fighting someone who is flagged a criminal, they get extra benefits in combat.  Greatly increased HP, greatly increased hit/damroll, etc, bumping them back up to the way they have always been.

So the guardians can use them to defend their keep, but the special guards aren't that powerful when defending a non-criminal.  But they remain just as powerful as they are now when they're fighting a criminal.  

Doesn't that seem fair?  

There would need to be measures put in place so that if someone who is not flagged a criminal is helping the criminal out by fighting the special guards and weakening them, the guards don't die very easily.  Maybe make it so that if there is a criminal that the special guards are fighting or going after, anyone else who tries to attack them won't be able to hit them?  Like "The gods protect a special guard from you."

Just a thought.
2  Solace II / Logs / Re:Someone makes an unseen god dance a jig. on: May 18, 2004, 06:07:31 pm
Well shucks, now I feel bad for posting.   Undecided

Didn't want to get anyone in trouble.. just figured it was a funny incident.
3  Solace II / Logs / Re:Someone makes an unseen god dance a jig. on: May 18, 2004, 04:52:53 pm
Yeah, seems a bit harsh to ban him right off for it.  He was impersonating an immortal, though, so I suppose the punishment for that should be harsh.  Maybe give him a stern warning, and leave him in the Realm of the Dead for a week or something?

His fate's entirely in the hands of the real unseen gods, now!   Wink
4  Solace II / Logs / Re:Someone makes an unseen god dance a jig. on: May 18, 2004, 02:58:05 pm
Looks like he got another victim, too.  Poor crazyhorse   Sad

http://solace.i-read-you.com/forum/index.php?board=8;action=display;threadid=953

Hooray for being paranoid!  It's his paranoia that keeps Remoh alive.
5  Solace II / Logs / Someone makes an unseen god dance a jig. on: May 18, 2004, 02:40:08 pm
He may not have a very high intelligence compared to others, but Remoh's not that slow.   Wink

[log]<691hp 348m 159mv 361129tnl  Exits:EWU> quaff return
You quaff a potion of return.
Inside the temple of the Silver moon

[Exits: north]
(White Aura) A healer is here preaching the word of Gilean.

<691hp 348m 79mv 361129tnl  Exits:ND>
The sun slowly disappears in the west.

<727hp 348m 107mv 361129tnl  Exits:ND>
The night has begun.

<751hp 348m 135mv 361129tnl  Exits:ND>
Someone makes unseen god say 'remoh, drop your swords. I need to check it. It se
ems something wrong with one of them'.

<751hp 348m 135mv 361129tnl  Exits:ND>
The silvery light of Solinari rises in the night sky.

<786hp 348m 163mv 361129tnl  Exits:ND>
A small rat scurries past your feet and into the shadows.

<786hp 348m 163mv 361129tnl  Exits:ND> say Eh?
l
You say 'Eh?'

<786hp 348m 163mv 361129tnl  Exits:ND> Inside the temple of the Silver moon
  You stand within a temple adorned with silver lined doors and glinting
silver speckles in the stone slates. You can go north into the temple
courtyard, and those who are level 7 or below may go DOWN into Mud school.

[Exits: north]
(White Aura) A healer is here preaching the word of Gilean.

<786hp 348m 163mv 361129tnl  Exits:ND> peer
You peer around yourself intently.

<786hp 348m 163mv 361129tnl  Exits:ND>
Unseen god says 'I will look on them and return.'.

<786hp 348m 163mv 361129tnl  Exits:ND> say Who's there, eh?  Show yerself.
You say 'Who's there, eh?  Show yerself.'

<821hp 348m 191mv 361129tnl  Exits:ND>
A cold mist rises from the street and blows away in the wind.

<821hp 348m 191mv 361129tnl  Exits:ND>
Unseen god says 'you don't need to know it, mortal'.

<821hp 348m 191mv 361129tnl  Exits:ND> ponder

You catch a glimpse of dark shadows as the street torches flicker.

<864hp 348m 219mv 361129tnl  Exits:ND> You ponder the question.

<864hp 348m 219mv 361129tnl  Exits:ND>
A torch flickers and dies, leaving a dark region along the street.

<864hp 348m 219mv 361129tnl  Exits:ND> say Ah don't trust it.  No one makes th'g
ods o'th'land say anythin'.
You say 'Ah don't trust it.  No one makes th'gods o'th'land say anythin'.'

<864hp 348m 219mv 361129tnl  Exits:ND>
The chiming of bells echo in the night as midnight passes.
You feel solid again.
You slowly float to the ground.
You no longer see in the dark.

<888hp 348m 247mv 361129tnl  Exits:N> say 'f'yer really a god, do somethin' godl
ike.

A cold mist rises from the street and blows away in the wind.

<888hp 348m 247mv 361129tnl  Exits:N> You say ''f'yer really a god, do somethin' godlike.'

<888hp 348m 247mv 361129tnl  Exits:N> stance def
You stand-down and take things into better consideration.

<888hp 348m 247mv 361129tnl  Exits:N> !
You concentrate fully on defending yourself from harm.

<888hp 348m 247mv 361129tnl  Exits:N> toughen
You flex your muscles and toughen yourself against injury!

<888hp 298m 247mv 361129tnl  Exits:N>
Someone makes unseen god say 'well. you don't trust gods. you will lose everything'.

<888hp 298m 247mv 361129tnl  Exits:N> smirk
You smirk.

<901hp 316m 275mv 361129tnl  Exits:ND>
A blacksmith yells 'Best blades made here, buy ye blades here!'

<901hp 316m 275mv 361129tnl  Exits:ND> say Not to a trickster, ah won't.
You say 'Not to a trickster, ah won't.'

<901hp 316m 275mv 361129tnl  Exits:ND> quit
The realm will await your return.
%%% Disconnected from server.[/log]
Pages: [1]


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!