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Solace II / Logs / Re:this really must be fixed somehow
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on: July 08, 2004, 05:11:53 pm
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blind 2 hours to master??? hm. you talk nonsense.
dun remember about blind - played necro only once....but ELF invoker or abjura master any spells on triggers-victim-drinking wine-sleeping never less than 3 hours even for the simpliest spell like faerie fire or armor. Sleeping also on triggers.
And elf has 25 intelligence. and if we talk about invoker, try to master animate object for 100 mana cost and I will look at ya.
Bs... Play an elf invoker. In one day i did got insight in like 4-5 spells. 2-3 hours of mastering max.
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Solace II / Logs / Re:Sad. Sad.
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on: June 15, 2004, 07:35:45 pm
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Trum, Hiddukel watched you almost defeat a Tower Necromancer....don't give up hope...just worship the right Lord........
Worship for weaklings! Just make a good snare and catch them with pants down
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Solace II / Logs / Re:Something strange, didn't?
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on: June 10, 2004, 05:40:07 pm
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Rainor, they gain no empowerments from this tatoo from what I can make out. It is just like a banner .. fighting for a cause.
Fighting banner is an empower - a part of God's power is embedded into it. Or you do not agree on this? But well this is my opinion only...
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Solace II / Logs / Re:Something strange, didn't?
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on: June 10, 2004, 11:21:25 am
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Well, it is up to Immortals to make the rules of religion in Solace. But mo my mind if you got empowered by one diety for you service, and then marked by other, the first one will frown upon you and mebbe strip some powers. (Was it hard to make a Paladine tattoo to not confuse people? )
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Solace II / Logs / Re:Something strange, didn't?
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on: June 08, 2004, 11:31:35 am
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Deas was subjected to a very serious and problematic bug which stripped him of his desc, equipment, and even his extitle. He was made grandmaster with a good desc, and a hell of a lot more RP than most of you lot put in to things, so you don't have any room to sneer at him.
As for the tattoo - the Gods of Light work together in a fair few things, devotion to one is not the same as a blessing from another.
Well, I do not question his description or RP. But cleric of two Gods? Imho it is crap.
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Solace II / Logs / Re:Something strange, didn't?
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on: June 07, 2004, 03:20:55 pm
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<tattooed> (Glowing) a clenched fist entwined with rose <bearing> a sign of the Platinum dragon claw
I think he ment this. Why cleric of Paladine is tattoed by Majere?
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Solace II / Logs / Re:Special guards.. freely used?? Hmm
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on: June 03, 2004, 11:06:48 am
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I'm completely in two minds about this. On the one hand, Special Guards under the rules are for use in hunting criminals. However, I do not see why they should not be called to protect the keep from being raided - not however reraided. This way, it is harder to raid Guardians so the Law is more readily available for those who need it. It should NOT be used in PK, and it should NOT be used to defend the Sentinel, just the Royal Guardian of the Law. Just in my opinion, of course. This is not the voice of the Gods As far a I remember the Laws. Raiding guardinas is considered a crime. So special guards will assist againts raiding anyway. (By raiding attack on the Royal Guardian is ment, not on the sentinel). For all other cases - if you feel poor about defending your outer guard - do not go defend. But calling special guards to compensate lack of guts is imho wrong.
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Solace II / Logs / Re:Necros over power ?
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on: May 22, 2004, 10:00:06 pm
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as I know outrage on ambush just gave increadable damage, so it was like assassinate, but sanc, resists, harden and other will help scan old logs for death of hrm. forgot the name - Highlord of Takhisis Army priest of Takhisis hwho had 1000hp and was under shroud etc. and was killed in 1 ambush.
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Solace II / Logs / Re:Necros over power ?
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on: May 21, 2004, 11:55:16 pm
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Briars lag entering person a bit - all that is needed for ambush. It was just a short guide for those who need ambush. There are other ways - ask invoker for wall of ice, cleric of chislev for wall of roots etc. Old snare was really nice. But well rangers could live with the current one. Though do not know how they looks now with suxed lions.
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Solace II / Logs / Guide to ambush
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on: May 21, 2004, 09:58:23 pm
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1. Go to Warders 2. Put briars 3. Ambush Be ready that your ambush misses as it is really hard to master. As for the log. Either ranger was not hero, or he was ramming through the lands with two flails in offensive stance without barkskin.
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Solace for Russian / Общие вопросы / Re:Цитаты
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on: May 21, 2004, 09:46:35 pm
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На счет мануалов - довольно неплохо попятся они в пбт. если и спел буки считать. я там штук 5 в обчей сложности снимал не менее (буки не в счет) правда там почему то часто аутовские попились и ни одного файтеровскойго :/ На счет эки - дак не работает авто стрипалка. не была меня 3 недели зашел мелким но приодетым друидом - весь лимит на месте :/. так что каюсь видать сторю чего то рангером. как руки дойдут делетнусь. По поводу хонора кнайтов и ауткастов. Эт все мечты ну будет 1-2 нобл кнайта. ну хватит у них терепения на месяц. Если сильно круты то на 2. потом за ними начнут бегать тока гопами. И никакого рп уже не получится ваще. РП скриптом не измериш и фиг как то сделаеш систему его автоучета. так что рп не рп а силы равны и тот кто много эмотит и говорит будет уязвимей
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Solace II / Logs / Re:New Herecy power
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on: April 23, 2004, 09:50:48 pm
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I remember the flame over herald's paralyze power. And now we have necromancers with free paralyze. What for? They are really strong even without any feats. This is overpower to my mind.
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Solace II / Logs / Re:New Herecy power
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on: April 22, 2004, 10:41:17 pm
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Just try to tell me that it's normal I will roll heretic then Finally! your fighterlikes are far more brave then mages as I can remember And to the power - no idea why they need it. Maybe because saves no perfect yet?
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Solace II / Logs / Re:Good tactic to steal my mace.
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on: April 19, 2004, 07:12:16 pm
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Actually I was going to return it, but well - you left short after. And there's no other way to kill cleric for ranger - only if lucky enough to choke and shroud will fall.
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