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Solace Old Forum  |  Solace II  |  Logs  |  Topic: *rofl* « previous next »
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Who knows, not me.. We never lost control..


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« on: June 11, 2004, 06:04:19 am »


290/290hp 120/282mana 192/192mv 129993xp NESWex c 'teleport'
You draw upon the powers granted by your god.

Under a broken archway

[Exits: north east]
A ghastly insubstantial elf wanders amongst the ruins.
A spirit of Myth Drannor's life drain MUTILATES you!
A spirit of Myth Drannor's life drain maims you!
A spirit of Myth Drannor is in perfect condition.

<204hp 80m 191mv>
< T: *** TC: bleeding wounds E: a spirit of Myth Drannor EC: perfect condition >
< >
A spirit of Myth Drannor dodges your pound.
A spirit of Myth Drannor's life drain maims you!
You parry a spirit of Myth Drannor's life drain.
A spirit of Myth Drannor's life drain MUTILATES you!
A spirit of Myth Drannor is in perfect condition.

<115hp 80m 191mv>
< T: *** TC: gushing blood E: a spirit of Myth Drannor EC: perfect condition >
< > flee
You turn around, trying to escape!
PANIC! You couldn't escape!
A spirit of Myth Drannor is in perfect condition.

< T: *** TC: gushing blood E: a spirit of Myth Drannor EC: perfect condition >
< > flee
You turn around, trying to escape!
PANIC! You couldn't escape!
A spirit of Myth Drannor is in perfect condition.

<115hp 80m 191mv>
< T: *** TC: gushing blood E: a spirit of Myth Drannor EC: perfect condition >
< > flee
You turn around, trying to escape!
Swampy grounds amidst the ruins

[Exits: north east south west]
     A pile of rusted armor lies buried in the dirt.
     A half buried skeleton is poking up from the ground.
You flee from combat!
You lost 10 exp.
A spirit of Myth Drannor has arrived.
A spirit of Myth Drannor yells '***, now you die!'
A spirit of Myth Drannor's life drain maims you!
A spirit of Myth Drannor leaves east.

83/290hp 109/282mana 192/192mv 130003xp NESWex flee
You aren't fighting anyone.

84/290hp 109/282mana 192/192mv 130003xp NESWex c 'teleport'
You draw upon the powers granted by your god.
You lost your concentration.

87/290hp 89/282mana 192/192mv 130003xp NESWex c 'teleport'
You concentrate a moment and pray to your deity.
The Shaman's Room

[Exits: west]
(Translucent) (Black aura) A large shaman stands here chanting spells at any who oppose him.
The shaman of Varggin Shih's wrath MANGLES you!
That really did HURT!
You sure are BLEEDING!
The shaman of Varggin Shih's wrath MANGLES you!
You have been KILLED!!


I just try to check this spell..  Grin Angry
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Zeboim
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Better the devil you know than the one you don't.


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« Reply #1 on: June 11, 2004, 08:49:45 am »

Nothing special here, teleport always works like this. It transfers you into a random room, and the room can be anywhere even in the World's Edge or Netherworld. Players use it sometimes in PK when they think the situation is awful, concerning that it's better to die from a creature than from a player, because your con is given one more chance and your items return to your Temple.
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Queen Zeboim the Jealous, the Darkling Sea
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Prince of Lies


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« Reply #2 on: June 11, 2004, 10:04:40 am »

There is nothing more fun for a group of heroes than random group-teleporting Smiley
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Hiddukel, Prince of Lies
Zeboim
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« Reply #3 on: June 11, 2004, 04:12:03 pm »

You don't have to tell me, Prince Cheesy
I'd done it so many times trying to get my group into Netherworld Smiley It was real fun.
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Queen Zeboim the Jealous, the Darkling Sea
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Solace Old Forum  |  Solace II  |  Logs  |  Topic: *rofl* « previous next »
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