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Solace Old Forum  |  Solace II  |  Logs  |  Topic: Gorbash - Korgin « previous next »
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Gorbash
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« on: February 10, 2004, 11:05:44 pm »

Gorbash - necr 23 level ne v klane
Korgin - ranger hz kakoi level, menwe, no v Solamnii

Po prosbe vsemi nami uvazhaemogo Immortala :



----------------------------- Zahozhu ya zna4it kak-to v emerald....

The Haunted Pine Forest

[Exits: up down]
A flesh golem has arrived.
The zombie of Kortho has arrived.
The zombie of a nymph has arrived.
The zombie of a nymph has arrived.

<378/378hp 499/499mn 410/413mv UD 369498>
Near the Summit

[Exits: south down]
The zombie of a nymph has arrived.
The zombie of a nymph has arrived.
The zombie of Kortho has arrived.
A flesh golem has arrived.

<378/378hp 499/499mn 407/413mv SD 369498> where ----- nadozhe Solamnic, ranger, v lesu... a ya ne s polnim naborom zombi
People near you:
(PK) Gorbash            Near the Summit
(PK) Korgin             A Fae Crossing

<378/378hp 499/499mn 407/413mv SD 369498> s
A Mountain Pass

[Exits: north south]
A flesh golem has arrived.
The zombie of Kortho has arrived.
The zombie of a nymph has arrived.
The zombie of a nymph has arrived.

<378/378hp 499/499mn 404/413mv NS 369498> op d
You open the secret.

<378/378hp 499/499mn 404/413mv NSD 369498> d
Inside the mountain

[Exits: up]
The zombie of a nymph has arrived.
The zombie of a nymph has arrived.
The zombie of Kortho has arrived.
A flesh golem has arrived.

<378/378hp 499/499mn 401/413mv U 369498> clo u  ----- nu zabezhal v zakrituy komnatku, pod invizom kstati Smiley
You close the boulder.

<378/378hp 499/499mn 401/413mv None 369498> where
People near you:
(PK) Gorbash            Inside the mountain
(PK) Korgin             A Fae Crossing

<378/378hp 499/499mn 401/413mv None 369498> ca summon korgin
You chant a magical incantation.
You failed.

<378/378hp 449/499mn 401/413mv None 369498> ca summon korgin
Spidery language of magic comes out of your lips.
Korgin arrives suddenly.   ---- summon ^)

<378/378hp 399/499mn 401/413mv None 369498> ca slee korgin
You recite your magical incantation.
Korgin yells 'Die, someone you sorcerous dog!'   ---- s4itai trup ....
Korgin yawns.
Korgin shakes his head.
Korgin goes to sleep.

<378/378hp 384/499mn 401/413mv None 369498> ca bli kor
You recite your magical incantation.
Korgin appears to be blinded.

<378/378hp 364/499mn 401/413mv None 369498> ca poi kor - powel polni' obcast
You chant a magical incantation.
Korgin looks very ill.

<378/378hp 354/499mn 401/413mv None 369498> ca wea kor
You begin chanting your magical spell.
Korgin looks tired and weak.

<378/378hp 334/499mn 401/413mv None 369498> ca pla kor
You begin chanting your magical spell.
Korgin screams in agony as plague sores erupt from his skin.

<378/378hp 304/499mn 401/413mv None 369498> ca cri kor
You chant a magical incantation.
Korgin resists the disease.

<378/378hp 279/499mn 401/413mv None 369498> ca cri kor
Spidery language of magic comes out of your lips.
Korgin resists the disease.

<378/378hp 254/499mn 401/413mv None 369498> ca curse kor
You recite your magical incantation.
Korgin looks very uncomfortable.

<378/378hp 234/499mn 401/413mv None 369498>
Korgin writhes in agony as plague sores erupt from his skin.
Korgin's sickness mauls him.
Korgin shivers and suffers.
Korgin's poison injures him.

<378/378hp 280/499mn 413/413mv None 369498> ca 'f f' kor
You begin chanting your magical spell.
You lost your concentration.

<378/378hp 278/499mn 413/413mv None 369498> ca 'f f' kor
You recite your magical incantation.
Korgin is surrounded by a pink outline.

<378/378hp 273/499mn 413/413mv None 369498> ca crim kor
Spidery language of magic comes out of your lips.
Korgin drops a Troll-sword.  --------------- vot mi i sword vtoroi dopnuli, Troll on tyazheli' zaraza
Korgin screams in agony as bleeding sores and weeping wounds open up his skin.

<378/378hp 248/499mn 413/413mv None 369498> gig
You giggle.

<378/378hp 248/499mn 413/413mv None 369498> clo u - spamlu dverku zakrivat na vsyakii slu4ai
murder kor

It's already closed.

<378/378hp 248/499mn 413/413mv None 369498>
Korgin yells 'Help! Someone is attacking me!'
You fade into existence.
Your stab mauls Korgin.
Korgin has some small wounds.

<378/378hp 248/499mn 413/413mv None 369498> clo u
clo u
clo u
clo u
clo u - vmnogo smaplu dbi4a lakomaya, v gorode na postoyanku sidit, zakon berezhet

Your stab misses Korgin.
The zombie of Kortho fades into existence.

The zombie of Kortho's slash decimates Korgin.
The zombie of Kortho's slash decimates Korgin.
The zombie of a nymph fades into existence.

The zombie of a nymph's pound devastates Korgin.
Korgin's solamnic plate deflects the zombie of a nymph's attack.
The zombie of a nymph fades into existence.

The zombie of a nymph's pierce devastates Korgin.
The zombie of a nymph's pound decimates Korgin.
The zombie of a nymph's pound devastates Korgin.
Korgin's solamnic plate deflects the zombie of a nymph's attack.
Korgin's solamnic plate deflects a flesh golem's attack.
Korgin's slash mauls you.
You parry Korgin's slash.
Korgin is gushing blood.

<357/378hp 248/499mn 413/413mv None 369498> clo u
clo u
clo u
clo u
clo u
clo u
clo u

It's already closed.
Korgin is gushing blood.

<357/378hp 248/499mn 413/413mv None 369498>
It's already closed.
Korgin is gushing blood.

<357/378hp 248/499mn 413/413mv None 369498> clo u
clo u

It's already closed.
Korgin is gushing blood.

<357/378hp 248/499mn 413/413mv None 369498> clo u

It's already closed.
Korgin is gushing blood.

<357/378hp 248/499mn 413/413mv None 369498> clo u
clo u
clo u

It's already closed.
Korgin looks around trying to escape.
Your stab misses Korgin.
Your stab misses Korgin.
The zombie of a nymph's pierce misses Korgin.
The zombie of a nymph's pound devastates Korgin.
The zombie of Kortho's slash decimates Korgin.
A flesh golem fades into existence.

A flesh golem's slash decimates Korgin.
A flesh golem's slash decimates Korgin.
Korgin's slash misses you.
You parry Korgin's slash.
You parry Korgin's slash.
Korgin is convulsing on the ground.

<357/378hp 248/499mn 413/413mv None 369498>
It's already closed.
Korgin is convulsing on the ground.

<357/378hp 248/499mn 413/413mv None 369498> clo u

It's already closed.
Korgin is convulsing on the ground.

<357/378hp 248/499mn 413/413mv None 369498> clo u

It's already closed.
Korgin is convulsing on the ground.

<357/378hp 248/499mn 413/413mv None 369498> clo u

It's already closed.
Korgin is convulsing on the ground.

<357/378hp 248/499mn 413/413mv None 369498> l

<357/378hp 248/499mn 413/413mv None 369498>
It's already closed.
Korgin is convulsing on the ground.

<357/378hp 248/499mn 413/413mv None 369498>
It's already closed.
Korgin looks around trying to escape.  ---- zhertva pitaetsya uliznut'
Korgin is convulsing on the ground.

<357/378hp 248/499mn 413/413mv None 369498> 3

It's already closed.
Korgin's solamnic plate deflects your attack.
The zombie of Kortho's slash devastates Korgin.
Korgin is DEAD!!
Korgin hits the ground ... DEAD.

<357/378hp 248/499mn 413/413mv None 369498>
It's already closed.

koro4e umer on dazhe ne pitayas otkrit dverku....
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Kiri-Jolith
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« Reply #1 on: February 10, 2004, 11:31:01 pm »

Don't you think we have not enough saves eq?  Roll Eyes
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Morte
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« Reply #2 on: February 11, 2004, 11:55:33 am »

I think Korgin should use presense of Paladine....
but don't know have he it or not yet....
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Kiri-Jolith
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« Reply #3 on: February 11, 2004, 01:52:36 pm »

Doesn't matter what you write when you write, huh?  Grin He should use saves eq, and camouflage, and forest blending. And he must ambush necromancer, along with his wolves, etc.
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Miradael
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« Reply #4 on: February 11, 2004, 02:58:39 pm »

would of tempted to... but was summond from my animals and blinded and fairire fired... in a no door room.... so couldent blend cuz of fairire fire coulent camo cuz of fairire fire couldent ude my pets cuz sommed away from them.
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Kiri-Jolith
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« Reply #5 on: February 11, 2004, 03:29:10 pm »

As a small hint from me. Camouflage and blend fore you are summoned. Learn to live in PK world, spamm where, etc.
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Morte
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« Reply #6 on: February 11, 2004, 04:45:55 pm »

... in a no door room.... so couldent blend cuz of fairire fire coulent camo cuz of fairire fire couldent ude my pets cuz sommed away from them.
1st You should be master of the forests - not necromancer.
You should attack him first.... await for him in forest using camouflage and detect invisible potions and so on ... It was your fault that he detects you in forest.
2d he summoned you in room with exit to up ...
for this case you should have macros for example F1 = op e op w op s op n op s op u op d fle( or direction to move if he not attacked yet) ..... and when being sommoned in such room just push F1
and turn on trigger on opening door in any direction: you open the door east = command east ( for those spammers who spamm closing. If he will have slower mind that can help)
3d (for the future) in case of summonning on sea you should allways carry boat in inventary or use fly spell.

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