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this really must be fixed somehow
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Topic: this really must be fixed somehow (Read 30190 times)
pioneer
Newbie
Karma: +0/-0
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Posts: 34
I'm a llama!
this really must be fixed somehow
«
on:
July 07, 2004, 08:14:26 pm »
<1137/1142hp 672/772m 408mv [NES]> s
Your thorny briars
hits
you.
<1132/1142hp 672/772m 407mv [NES]> e
Your thorny briars
hits
you.
<1127/1142hp 672/772m 406mv [NES]> e
Your thorny briars
hits
you.
<1122/1142hp 672/772m 405mv [NES]> e
or this....
You turn around, trying to escape!
Your thorny briars
hits
you.
PANIC! You couldn't escape!
this is another room at same time and still same briars.
during this lag ANYONE can be killed.
maybe lets make it depend on balance feat at least or something. or fly, or protective shield.
«
Last Edit: July 07, 2004, 08:15:17 pm by pioneer
»
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Trum
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Posts: 161
I'm Trum!
Re:this really must be fixed somehow
«
Reply #1 on:
July 07, 2004, 08:16:31 pm »
there were two rooms with briars
and you got unlucky
all we get unlucky sometimes
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pioneer
Newbie
Karma: +0/-0
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Posts: 34
I'm a llama!
Re:this really must be fixed somehow
«
Reply #2 on:
July 07, 2004, 08:28:51 pm »
erm. Turm, i won't discuss my luck and unluck. I was dumb coz didn't use dimention door (even that I had only 1 chance during 2 battles). Neither want to discuss your behaving.
But, briars works always this way. I never gone through them faster than in 3 tries. Usually 5-6.
You must admit that priest of Chislev is really overpowered by new abilities. Everyone knows, except Chislev and maybe Kiri-Jolith if he doesn't want to reduce it.
Wall of roots which will never let non-mage person to flee from you if you manage to put curse. Briars, which will never let flee. And over 500hp of damage per LUCKY (I admit, lucky, but well...) round.
Just a priest. Yes, lousy priest.
«
Last Edit: July 07, 2004, 08:29:16 pm by pioneer
»
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Trum
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Posts: 161
I'm Trum!
Re:this really must be fixed somehow
«
Reply #3 on:
July 07, 2004, 08:32:44 pm »
No, no.
Priest
Ranger
Griffon
Spider
Griffon
Spider
Lion
Bear
Lion
Elemental
Elemental
This round occured right after tick, and I bet that your displacement fell out, then what you want?
An air elemental's beating
mauls
Sokaie.
An air elemental's beating
mauls
Sokaie.
A thorn elemental's crush
decimates
Sokaie.
A thorn elemental's crush
decimates
Sokaie.
A griffon's claw
mauls
Sokaie.
A griffon's claw
mauls
Sokaie.
A lion's claw
decimates
Sokaie.
A lion's claw
decimates
Sokaie.
A lion's claw
decimates
Sokaie.
A lion's claw
mauls
Sokaie.
A lion's claw
mauls
Sokaie.
A lion's claw
mauls
Sokaie.
Sokaie's wrath
decimates
Naimetuk.
A giant spider's slash
mauls
Sokaie.
A giant spider's slash
mauls
Sokaie.
A giant spider's slash
wounds
Sokaie.
A giant spider's slash
mauls
Sokaie.
A giant spider's slash
mauls
Sokaie.
Your flaming bite
decimates
Sokaie.
Your flaming bite
mauls
Sokaie.
A griffon's claw
mauls
Sokaie.
A griffon's claw
decimates
Sokaie.
Naimetuk's boiling acid
decimates
Sokaie.
Naimetuk's shocking bite
decimates
Sokaie.
Naimetuk's boiling acid
devastates
Sokaie.
Naimetuk's shocking bite
mauls
Sokaie.
Sokaie is stunned, but will probably recover.
Sokaie is nearly dead.
«
Last Edit: July 07, 2004, 08:36:54 pm by Trum
»
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pioneer
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Posts: 34
I'm a llama!
Re:this really must be fixed somehow
«
Reply #4 on:
July 07, 2004, 08:40:13 pm »
oh yes.
enter room -> lag (by surprise)
first round -> lag (lash)
second round -> (still lag, why?)
third round -> unlucky flee coz lag (briars)
fourth round -> dead.
tower abjuration mage. 1150hp under sanctuary and all the spells.
if it is not overpower, I am just a newbie who entered the realms yesterday.
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pioneer
Newbie
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Posts: 34
I'm a llama!
Re:this really must be fixed somehow
«
Reply #5 on:
July 07, 2004, 08:41:55 pm »
yes, displacement gone. it is true.
but I am talking about first 3 rounds when I could not do ANYTHING.
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Trum
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Posts: 161
I'm Trum!
Re:this really must be fixed somehow
«
Reply #6 on:
July 07, 2004, 08:42:01 pm »
I repeat, you lost displacement.
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pioneer
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Posts: 34
I'm a llama!
Re:this really must be fixed somehow
«
Reply #7 on:
July 07, 2004, 08:45:30 pm »
and the last thing.
You are highly resistant against bashing (39%)
You are highly resistant against piercing (39%)
You are extremely resistant against slashing (40%)
and have harden skin on + sanctuary on....and STILL your pets does decimate on me.
isn't it too much?
over 500 hp per last round.
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pioneer
Newbie
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Posts: 34
I'm a llama!
Re:this really must be fixed somehow
«
Reply #8 on:
July 07, 2004, 08:48:29 pm »
Trum, I KNOW I lost displacement. Forget it. I am talking that I did not have a chance to flee coz 100% laged by briars + lash. No chance to flee and at all during first 3 rounds.
I don't know any other class who has such a high chance to block fleeing.
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Trum
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Posts: 161
I'm Trum!
Re:this really must be fixed somehow
«
Reply #9 on:
July 07, 2004, 09:19:57 pm »
Quote
I don't know any other class who has such a high chance to block fleeing.
c hold $tar; flee; c hold $tar; flee; c hold $tar
about my pets making decimates
now listen
once i had harden skin+65% resist physical+protection evil+sanctuary and mummies mauled me, and it still seems to be so
p.s. yes, ranger + cleric is strong. we were two.
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Teilli
Sr. Member
Karma: +0/-0
Offline
Posts: 323
Boss, just a Boss
Re:this really must be fixed somehow
«
Reply #10 on:
July 07, 2004, 11:16:57 pm »
Quote from: Trum on July 07, 2004, 09:19:57 pm
Quote
I don't know any other class who has such a high chance to block fleeing.
c hold $tar; flee; c hold $tar; flee; c hold $tar
about my pets making decimates
now listen
once i had harden skin+65% resist physical+protection evil+sanctuary and mummies mauled me, and it still seems to be so
p.s. yes, ranger + cleric is strong. we were two.
Hold checks saves briars no why you always telling s**t?
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Trum
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Posts: 161
I'm Trum!
Re:this really must be fixed somehow
«
Reply #11 on:
July 08, 2004, 12:59:37 am »
Senseless, senseless arguing, as always
You want a change message from Kiri next day, 'Briartangle was slightly suxxed, Warders were slightly suxxed, Chislev clerics and rangers were slightly suxxed'? Or what? Cmon you are all so funny
lol
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Vasq
Full Member
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Posts: 171
Damn, why my karma is -1?
Re:this really must be fixed somehow
«
Reply #12 on:
July 08, 2004, 07:29:11 am »
Well, ranger in warders is the most powerfull combination I've ever seen, maybe more powerfull than necromancer in the Tower. In pre-last wipe it was almost deadly to everyone because he have a lot of ways to hold person and deal nice damage. Group of ranger and cleric is kind of instant kill. But briartangle works damn often. As I remember it must check weight of eq and fly somehow, but elf can't carry much equipment, and I bet any mage have fly
P.S. I just wonder why mine EFB did DISMEMBER on Naimetuk?? Always thought that it ignore resistances and sanctuary.
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Crusader
Jr. Member
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Posts: 55
I'm a llama!
Re:this really must be fixed somehow
«
Reply #13 on:
July 08, 2004, 08:57:18 am »
Briars have to check reflex saves, if success total avoid of it's effect.
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pioneer
Newbie
Karma: +0/-0
Offline
Posts: 34
I'm a llama!
Re:this really must be fixed somehow
«
Reply #14 on:
July 08, 2004, 09:31:33 am »
2 Crusader, if it is so, I'd save against them easily.
Was about 40 reflex saves or so.
So, the main idea is not that I whine about my death - not at all. Just I just think briars works TOO often.
I don't know any hold skill or spell which works this way. Even paralysis on legs let you try many time during one round. And briars hold and lag. really weird.
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