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Topic: Feats (Read 2121 times)
kyberus
Jr. Member
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Posts: 61
eh?
Feats
«
on:
September 22, 2004, 02:06:03 am »
I just had an idea for a feat for fighters (maybe rangers and paladins too)
"physician"
Through extensive training in battlefield treatment and medicine,
you have brought your ability to apply first aid to a level far beyond
your fellow warriors. You may now use the bandage ability without
delays inbetween uses (ie: no 4 hour lag).
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Why does the earth need to be made of dirt while the moon is made of cheese?
MMmm.... gouda....
hadin
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Re: Feats
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Reply #1 on:
September 22, 2004, 02:58:06 am »
I believe this feat would be overpowered if there was no delay for bandaging. I could just see someone with decent armor spamming bandage, more then making up for the 0-2 hits they were taking each round. IF there was a 1 tick delay on it i think it would be a reasonably useful feat, although, not as useful as other feats that are available.
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Majere
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Posts: 75
Counsellor of the Gods
Re: Feats
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Reply #2 on:
September 22, 2004, 03:47:23 pm »
I think that this could actually be a good idea. I'd make it so that bandage or laying on of hands had a reduced lag time in affects, but give a skill to increase general healing times (like trance for mages).
Battle Medic I'd call it.
But I'm not an imp
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