Hmm, I was wondering why those guards are of good alignment; ones of good alignment cannot kill them yet they can make chaotic ethoses
Here is quote from `help ethos`:
Chaotic Ethos
One who is chaotic chooses his own path however he wants to
and whenever he wants to. This person basically is out to benefit
himself/herself. A chaotic person can at one moment be casually
walking through the streets of Palanthas, and the next robbing some
citizen who walks too close to him. His actions are made because he
wants them to be. A chaotic person has no regard for the laws, whether
he be a low-key thief or flamboyant, arrogant warrior running through
the town smashing over food stands.
So, chaotic good one simply cannot withstand guards - but this make no sense because you rob out some evil near solamnic footman and you kill him momentarily (because of his low health).
So I propose either to make them neutral ones (Well, Palanthas is a city for every alignment!) or add them more health.
What's your opinion?