Welcome, Guest. Please login or register.
February 09, 2026, 09:37:13 am
Check the old forum > Home Help Login Register
News: --------------------------------
Reddit community:
https://www.reddit.com/r/SolaceMUD/
--------------------------------
Hello solacers, update your bookmarks/clients:

play.solace.rs:4000
play.solace.ru:4000

https://solace.rs
https://solace.ru
(just stats there for now, some more fun coming soon-ish)
--------------------------------
Everyone join Solace's Discord server:
https://discord.gg/PtStAtUN


+  Solace MUD Official Forum
|-+  Solace Development
| |-+  Ideas
| | |-+  Quality of Life ideas
« previous next »
Pages: [1] Print
Author Topic: Quality of Life ideas  (Read 223 times)
xafelar
Premium Member
***

Karma: +1/-0
Offline Offline

Posts: 115


« on: January 29, 2026, 02:24:58 pm »

1) Solace is mostly PVE mud right now and exploration is the main buiness of most players.
But it is quite problematic to explore item loads when most of good items are limited and already popped/stored.
Is it possible to show full list of loadable items when you look at mob, but show missing items with different color(I think CF has such system).
Or just make 'investigate' skill which shows a list of mobs that respawn in room and full list of items they can load.

2) Solace has a lot of items with special properties like autocasts, items that gives you certain skill/spell, item that gives buff if you say something etc. In many cases it is hard to figure out if item worth a damn and if it has hidden properties. Something like "grants you ability to cast sanctuary", or "has a 30% chance to cast 55% level 10 'acid blast' on hit", or "has a 30% chance to cast 55% level 10 'cure light' when you are hit", or "casts level 50 'haste' if you say right words".

3) Remove item limits from equipment and preps or make it 10x current limit? Save limits for super cool equipment like chrom set and such.

These changes would make life of young(hehe) explorers much more comfortable. It is really hard to catch on par with players who played solace for 10 years 10 years ago and know all ins and outs. Especially when you have no idea what to look for.
« Last Edit: January 29, 2026, 02:38:24 pm by xafelar » Logged
zondra
Hero Member
*****

Karma: +23/-10
Offline Offline

Posts: 1370



« Reply #1 on: January 30, 2026, 03:29:26 am »

Abyss items are better than most items in game now
Logged
Sirri
Lifetime Member
****

Karma: +24/-7
Offline Offline

Posts: 269


« Reply #2 on: January 30, 2026, 07:18:10 am »

- pls join Discord, all the fun is there now https://discord.gg/v4CjCHWmjG
- ^ what Zondra said. Limited Krynn items are now just a stepping stone. Real endgame eq is inherently unlimited and is located in the Abyss (if you dare venture there). Chromatic set is trash compared to what you can find on lower floors.
- identify or mastered lore already recognizes autocasts, +skills, and [spoilers] on abyssal items, except no exact chances.
- we now have way more decent Krynn eq for all levels too, you just need to actually explore. (more to come soon-ish when the next Raider's batch is ready to be released)
« Last Edit: January 30, 2026, 07:31:56 am by Sirri » Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!