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Solace Old Forum  |  Solace II  |  Logs  |  Topic: Just a death of Tower necromancer « previous next »
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Author Topic: Just a death of Tower necromancer  (Read 9234 times)
Morte
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« on: March 11, 2004, 08:51:14 am »

Exits: east]
Agak is here.
(Charmed) A horse is here waiting for its master.
(Charmed) A disgusting mass of stitched flesh stands here.
(Charmed) A zombie of a nymph is standing here.
(Charmed) A zombie of a nymph is standing here.
(Charmed) A zombie of a centaur guardian is standing here.
(PK) (Translucent) Xzar is here.
A pet seller is trying to sell his animals here.

<***/*** hp ***/*** m ***/*** mv [Exits:E, TNL:688568]>
strangle xz
You step out of the shadows.
You trample around loudly again.
Your strangulation attempt misses Xzar.
Xzar yells 'Help! Schomberg just tried to strangle me!'
You hand block Xzar's whip.
You dodge Xzar's whip.
Xzar is in perfect condition.


< Tanker: Schomberg: perfect condition Target: Xzar: perfect condition> hide

You parry Xzar's whip.
You hand block Xzar's whip.
Your hands flick Xzar's weapon and it snaps back!
Your weapon turning mauls Xzar.
A horse's charge misses you.
You hand block a flesh golem's slash.
You dodge a flesh golem's slash.
The zombie of a nymph's pierce misses you.
You dodge the zombie of a nymph's pierce.
You hand block the zombie of a nymph's pierce.
You parry the zombie of a nymph's pound.
You hand block the zombie of a nymph's pound.
The zombie of a nymph's pound misses you.
You dodge the zombie of a centaur guardian's pierce.
You parry a flesh golem's slash.
You hand block a flesh golem's slash.
You dodge the zombie of a nymph's pierce.
You parry the zombie of a nymph's pierce.
You dodge the zombie of a nymph's pound.
You parry the zombie of a nymph's pound.
You parry the zombie of a centaur guardian's pierce.
The zombie of a centaur guardian's pierce devastates you.
Xzar parries your punch.
Your punch decimates Xzar.
Xzar has some small wounds.


< Tanker: Schomberg: a few scratches Target: Xzar: a few scratches> rage

Xzar chants a strange, yet melodious line.
You are blinded!


< Tanker: Schomberg: a few scratches Target: someone: a few scratches>
Someone's charge misses you.
You shield block someone's whip.
Someone's whip misses you.
Someone's slash devastates you.
You hand block someone's pierce.
You hand block someone's pierce.
Someone's pound maims you.
You parry someone's pound.
You dodge someone's pierce.
You hand block someone's pierce.
Your punch decimates someone.
Someone parries your punch.
Someone parries your punch.


< Tanker: Schomberg: small wounds Target: someone: small wounds>
You attempt to hide.


< Tanker: Schomberg: small wounds Target: someone: small wounds>
Someone intones an ancient mystical chant.
Your spellbane deflects someone's spell!
You step out of the shadows.
Your spellbane mauls someone.


< Tanker: Schomberg: small wounds Target: someone: small wounds> hide

You parry someone's charge.
You parry someone's whip.
You hand block someone's whip.
You shield block someone's slash.
You shield block someone's slash.
You dodge someone's pierce.
You parry someone's pound.
You parry someone's pound.
You use your shoulder to partially deflect someone's pound.
Someone's pound devastates you.
You parry someone's pierce.
You dodge someone's pierce.
Someone parries your punch.
Your punch devastates someone.
Your determination have enhanced your atack!
Someone parries your punch.
Your punch devastates someone.
Someone parries your punch.
Someone parries your punch.


< Tanker: Schomberg: bleeding wounds Target: someone: bleeding wounds> rage

You erupt with fury and your body is filled with the power of a raging beast!
You blur into the shape of a beast for a brief, deadly moment.
You tear into someone with your claws.
Your rending claw maims someone.
Your rending claw devastates someone.
Someone looks stunned by the attack.
You get past someone's defenses, but he managed to deflect a part of your attack.
Your claw mauls someone.
You get past someone's defenses, but he managed to deflect a part of your attack.
Your claw decimates someone.
You get past someone's defenses, but he managed to deflect a part of your attack.
Your claw decimates someone.
You get past someone's defenses, but he managed to deflect a part of your attack.
Your claw mauls someone.


< Tanker: Schomberg: bleeding wounds Target: someone: bleeding wounds>
You hand block someone's charge.
Someone's charge misses you.
You hand block someone's whip.
You use your shoulder to partially deflect someone's whip.
Someone's whip decimates you.
You hand block someone's slash.
You parry someone's slash.
You parry someone's pierce.
Someone's pound maims you.
Your forearm partially deflects someone's pound.
Someone's pound decimates you.
You parry someone's pierce.
Someone's pierce decimates you.
You parry someone's pierce.
You dodge someone's pierce.
Your punch devastates someone.
Someone is DEAD!!
Someone hits the ground ... DEAD.

What to comment? Rage is working good...
But its still too easy to blind a heretic...
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Kiri-Jolith
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« Reply #1 on: March 11, 2004, 09:42:56 am »

Yeah, continue to whine.
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grinka
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« Reply #2 on: March 11, 2004, 04:42:16 pm »

Golem, horse, 3 zombies and their owner. And you kill this necromancer without kidnapping, blinding, poisoning or any other "funny" skills. Only direct damage.
I feel it was TOOO easy for you.
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Morte
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« Reply #3 on: March 12, 2004, 08:41:20 am »

Golem, horse, 3 zombies and their owner. And you kill this necromancer without kidnapping, blinding, poisoning or any other "funny" skills. Only direct damage.
I feel it was TOOO easy for you.
yes, it was really easy. Roll Eyes
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Teamkiller
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« Reply #4 on: March 12, 2004, 08:44:39 am »

Golem, horse, 3 zombies and their owner. And you kill this necromancer without kidnapping, blinding, poisoning or any other "funny" skills. Only direct damage.
I feel it was TOOO easy for you.
yes, it was really easy. Roll Eyes
Heh.... grow up, man.... and you'll die easy too Smiley
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Morte
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« Reply #5 on: March 12, 2004, 08:47:10 am »

Golem, horse, 3 zombies and their owner. And you kill this necromancer without kidnapping, blinding, poisoning or any other "funny" skills. Only direct damage.
I feel it was TOOO easy for you.
yes, it was really easy. Roll Eyes
Heh.... grow up, man.... and you'll die easy too Smiley
No time for growing up ... Sad and  there is no company for it...
and its boring to grow up alone
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grinka
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« Reply #6 on: March 12, 2004, 04:51:25 pm »

Anyway i don't understand why didn't Xzar flee if his enemy was blinded? I think necromancer should allow his zombies and golems to take blows. it's their job. He should be too wise to make this dirt work himself Wink
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Morte
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« Reply #7 on: March 12, 2004, 05:05:47 pm »

Anyway i don't understand why didn't Xzar flee if his enemy was blinded? I think necromancer should allow his zombies and golems to take blows. it's their job. He should be too wise to make this dirt work himself Wink
He spammed some spell on me untill death ...  Roll Eyes
surely first of all he should flee.
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Vasq
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« Reply #8 on: March 12, 2004, 07:01:57 pm »

1. I don't spam blind. I don't spam at all.
2. I tried to cast other spells.
3. When he did rage - it took half of mine hps - so I tried to flee, but... as you can notice - rage stunned me. On next round I died.
4. zombie would die in one round after this assassin.
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grinka
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« Reply #9 on: March 15, 2004, 02:19:13 pm »

So... Tower Necromancer has no chances against heretic assassing, isn't it? If so we should change balance, but i just think that you did something wrong.
Hey, mighty necromancers, can anyone comment this fight?
« Last Edit: March 15, 2004, 02:20:08 pm by grinka » Logged

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Vasq
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« Reply #10 on: March 15, 2004, 05:19:42 pm »

They only thing made me laughing. It's vampiric touch. Draining ~10hps and damage maul-mangle with 2 rounds delay makes this spell completely useless.

Please pay attention on vampiric touch - now we see main necromancer spell absolutely crap.
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grinka
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« Reply #11 on: March 15, 2004, 05:30:06 pm »

If i'm not wrong, if necromancer masters this spell and some others, he will gain a kind of vampiric skill, which works automatocally and does not eat mana.
It was so in old Solace, but i am not sure if this ability was kept in this version.
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Bacuha
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« Reply #12 on: March 15, 2004, 06:28:05 pm »

My comment on necromancers. Im not sure, whats wrong with them, but ALL necromancer I ever met with my heretic minofighter died in few rounds, unable to do ANYTHING to me. Im not sure about hero ranks (in logs hero-necromancers look strong enough), but until level 30 necromancers are prey now.
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Vasq
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« Reply #13 on: March 15, 2004, 06:35:24 pm »

After mastering vampiric touch necromancers gain lichs palm skill. It changes his hands to cold type of attack and he gain the skill palm - 2 PARRIABLE attack less than vapmiric tocuh - in pk it's almost uselss - 2 disembowel at max once it 2 rounds.
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Semaj
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« Reply #14 on: March 15, 2004, 09:53:02 pm »

So... Tower Necromancer has no chances against heretic assassing, isn't it? If so we should change balance, but i just think that you did something wrong.
Hey, mighty necromancers, can anyone comment this fight?

I'm not necromancer, but i can comment Smiley
Situation is opposite - at hero ranks heretic assassin have no chances against tower necros (if he have full set of minions).. if you want i can post rounds under full set of mumies - damage like dismembers and more, i can take 2-3 rounds , not more, and as usually assassin don't deal any damage at all.
About this fight - crappy minions + assassin higher at 4 ranks if i'm not mistaken.
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